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Construction set help please


ell46

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Open a .esp file by opening the CS, then going to File>Data, and checking off your mod plus its dependencies (All mods depend on Oblivion.esm being checked). After that, click on your mod and press Make Active File. Then press OK.
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I did get one to open, by using "Open with" and choosing the CS, but not the other one.

 

I did a clean uninstall last night of everything Oblivion and I'm going to install everything outside of the programs folder today as suggested by you earlier or I'll die trying :biggrin: I refuse to let win7 control my PC.

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I still can't open my saved esp files to edit them, this is what I'm doing;-

 

Open CS

Click on File >>> Data

Check Oblivion.esm

Check MyHouse.esp >>> Set as Active File

Click OK

 

Now I'm looking at a list of available objects in the "ObjectWindow" for Oblivion

A list of Interiors in the "Cell View" window

A completely blank white "Render Window"

 

When I saved my file this is what I did;-

 

Click File >>> Save

Named the file MyHouse

Clicked on Save

A window opened saying something about nif files and continuing playing, I clicked "Yes to all". In the tuts I've been learning the CS they don't even mention this window popping up, so assumed what I clicked was OK.

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Yeah, I get that sometimes.

 

To get the render window to have something in it, you need to load a cell. YOu load cells by double-clicking on one in the Cell View window.

 

My mods aren't appearing in the Cell Window to click on !

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This is going into circles. Would you mind sharing your Construction Set screen here with me?

 

Not quite circles :laugh: prior to my last post. I've uninstalled and reinstalled everything Oblvion so I've not been idle.

 

Do you want a screen shot?

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