Sebiale Posted September 12, 2010 Share Posted September 12, 2010 I tried the solution in DarkeWolf's sig, disabling stuff that adds to my inventory, saving, and then enabling it and loading. Didn't help.The only ones that keep appearing are:Queens AttireSummoning PortalBag of KittensMemory BandEdit: Teleport Stone for Innodil's Pocket Plane is also showing up. Further ideas? I'm probably missing something obvious... Link to comment Share on other sites More sharing options...
RustyBlade Posted September 12, 2010 Share Posted September 12, 2010 I'm assuming that you disabled them, created a new character, saved, re-enabled them and went back into the game to find nothing. I wish you would have stated the ones that aren't working and without anything else to go on I would suggest uninstalling and reinstalling the mods. Link to comment Share on other sites More sharing options...
Sebiale Posted September 12, 2010 Author Share Posted September 12, 2010 So if I want them to appear I need to have them enabled when I begin a new game, then do the disable/enable dance? List of ones not working:Blood Dragon Armor (first piece)Embri's Many PocketsThe Lucky StoneThe EdgeCollector's Edition (first item)Dalish promise RingWilds RobeArmor of the Elven WardenGrey Warden Runic ArmorForgotten Equipment (Swords and Armor)Ivory Tower and Nightfall BloomLegacy of SundownShade Leather Armor (Not sure if this is supposed to be appear directly in my inventory or not.)Wings of Velvet and Verdant Sonata Link to comment Share on other sites More sharing options...
RustyBlade Posted September 12, 2010 Share Posted September 12, 2010 So if I want them to appear I need to have them enabled when I begin a new game, then do the disable/enable dance? Let me do this in a way that removes all confusion for you and any individuals in the future. The proper way to start a Dragon Age game when you are modded is as follows:Disable all mods that add to your inventory. When in doubt, disable everything. Create Character. Give Character skills and talents or use quick start. Start game and dispose of opening dialogues. Save game. Exit game. Reactivate mods. Re-enter game. Enjoy. Now if after doing that you still have problems it is a mod conflict and we can go from there. Link to comment Share on other sites More sharing options...
Sebiale Posted September 13, 2010 Author Share Posted September 13, 2010 The character I'm having problems with right now had some item mods enabled and others disabled when I started the game. She's a Dwarf Noble so she lost all the items she had enabled. Would that require a re-install of the mods that had their items confiscated? Link to comment Share on other sites More sharing options...
RustyBlade Posted September 13, 2010 Share Posted September 13, 2010 The character I'm having problems with right now had some item mods enabled and others disabled when I started the game. She's a Dwarf Noble so she lost all the items she had enabled. Would that require a re-install of the mods that had their items confiscated? Nah, you're pretty much screwed :confused: With that particular origin you don't want to add your mods in until you get to Ostagar or you lose it, forever. No way I know of to get your stuff back unless the mod creators gave a script for the runscript additem # console command. I know the dye kit is runscript nez_dye give kit and you can get starfang forever by using runscript zz_starmetal_sword but most items made by users don't have codes to pull them back out of the ether. Sorry to be the bearer of bad news :mellow: Link to comment Share on other sites More sharing options...
Sebiale Posted September 13, 2010 Author Share Posted September 13, 2010 Well, the DLC - Merchandise mod can get me some of the official stuff, and the rest is just icing on the cake. Oh well.(I'm just to lazy to go back and run through the origin, again.) Link to comment Share on other sites More sharing options...
Thandal Posted September 13, 2010 Share Posted September 13, 2010 The "official" DLC items stay with you as you head into the Deep Roads to begin your "sentence". I'm playing through that origin for the first time right now. Just met-up with Duncan again after fighting through the DS and DS (that's "Darkspawn" and "Deep Stalkers") in my way. :thumbsup: Link to comment Share on other sites More sharing options...
Sebiale Posted September 13, 2010 Author Share Posted September 13, 2010 They aren't with me.I was confused by that because I thought that was one of the few things they had actually fixed. But almost all of my DLC items are missing despite being enabled. Link to comment Share on other sites More sharing options...
Thandal Posted September 13, 2010 Share Posted September 13, 2010 I guess I have to echo RB with, "Sorry, pretty much screwed." Something is interfering with the item spawn routines on your rig that are working fine for others. I do know that the install of some DLC rolls-back certain files to their "as-of that DLC's release date" versions, so you have to be sure that you've re-installed 1.04 afterwards. But that wouldn't seem to be your issue... :confused: Looks like a complete clean re-install for you: DA:O plus DA:A, plus DLC, then 1.04 (if that's not automagically done with WH, can't remember...) Then slowly add back your mods 'til you find the one that breaks things. Remember to start new characters with any item-creation mods DISabled until after at least your first save, then exit/re-start/re-enable/re-load. :thumbsup: Link to comment Share on other sites More sharing options...
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