nikoligrim Posted September 12, 2010 Share Posted September 12, 2010 I'm making a housing mod with GECK and I've come across a problem I can't figure out. When I test it out in Fallout, an irregular chunk area of the items I've added are invisible until I walk onto them, then they turn visible and the area I just left turns invisible. Everything I'm using is vanilla with no dependencies. This happens whether my character starts in that cell or starts from another cell. It's not a buffer issue. It seems as if I'm crossing cells even though it is an interior without doors. Any ideas would be apprecieted. Link to comment Share on other sites More sharing options...
niccolo Posted September 12, 2010 Share Posted September 12, 2010 I don't know what you did, but it gave me an idea for a really good mod. It sounds like you forgot to set something in GECK... I see you have computers and everything in there already; a tip, build and test the bare room first. It'll give you a hint on where the problem is coming from. Link to comment Share on other sites More sharing options...
Ez0n3 Posted September 12, 2010 Share Posted September 12, 2010 Sounds like you duplicated an existing cell. Go to View -> Hide/Show and tick all the boxes. Probably a portal/room marker left over from the original. Link to comment Share on other sites More sharing options...
niccolo Posted September 12, 2010 Share Posted September 12, 2010 Sounds like you duplicated an existing cell. Go to View -> Hide/Show and tick all the boxes. Probably a portal/room marker left over from the original. Haha, I forgot about that one. Link to comment Share on other sites More sharing options...
nikoligrim Posted September 12, 2010 Author Share Posted September 12, 2010 Sounds like you duplicated an existing cell. Go to View -> Hide/Show and tick all the boxes. Probably a portal/room marker left over from the original. Unfortunately, no that is not the problem, it's the origional cell. Link to comment Share on other sites More sharing options...
Ez0n3 Posted September 13, 2010 Share Posted September 13, 2010 The problem is probably the same though. Did you Hide/Show the portals? Link to comment Share on other sites More sharing options...
nikoligrim Posted September 14, 2010 Author Share Posted September 14, 2010 The problem is probably the same though. Did you Hide/Show the portals? Yes, That was one of the first things I checked, the new area is well withen the boundry. Link to comment Share on other sites More sharing options...
Johssy Posted September 16, 2010 Share Posted September 16, 2010 I had the same problem in that... food factory in Arlington, a certain space of it was invisible unless I walked into it and had the camera be from that cells point of view, I figured it was some sort of strange vanilla bug since I haven't touched that factory in GECK, nor have any mods that touches it. And I've only seen it happen there that one time. Link to comment Share on other sites More sharing options...
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