spinspider Posted September 17, 2010 Share Posted September 17, 2010 So how exactly do you adjust the opacity and other such propreties of water? I kinda wanna make my own water mod, but I want part of it to be removing that awful ridiculously heavy underwater fog but for the life of me I can't figure out how to do it in construction set, can anyone help? :sad: Link to comment Share on other sites More sharing options...
spinspider Posted September 17, 2010 Author Share Posted September 17, 2010 nobody knows? :sad: Link to comment Share on other sites More sharing options...
David Brasher Posted September 17, 2010 Share Posted September 17, 2010 I believe this is a retexturing or modeling type of challenge. I do not believe you can change this using the CS only. The CS can just toggle between the premade vanilla Oblivion waters and lavas and can be used to work with custom waters people build after they are built. Link to comment Share on other sites More sharing options...
ub3rman123 Posted September 17, 2010 Share Posted September 17, 2010 David Brasher, I believe what he's referring to is the material properties of the water, not the surface texture. I think you'll be able to find the settings you seek in the Objects window under "Miscellaneous>WaterTypes. There's the various settings such as how far you can see through the fog and how fast the texture on the surface moves, along with damage caused and rain settings. Link to comment Share on other sites More sharing options...
spinspider Posted September 17, 2010 Author Share Posted September 17, 2010 Hahaha YES! Thank you!! :biggrin: Link to comment Share on other sites More sharing options...
Recommended Posts