doopdedoo Posted December 22, 2014 Share Posted December 22, 2014 So I got all the way to the end of Vault 101 on a HEAVILY modded playthrough start and I CAN'T LEAVE THE VAULT! The menu where you change you appearence etc if you want keeps popping up and everytime I hit, "Finished, Leave Vault 101" it just reappears! Here's my load order (nevermind that some aren't selected, I was disabling some to check for conflicts, just view this as if all are active, mind you some are merged into the bashed patch) [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] StreetLights.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] Unofficial Fallout 3 Patch.esm[X] FNNsys.esm[X] Impervious Power Armour.esm[X] CRAFT.esm[X] CALIBR.esm[X] xCALIBR.esm[X] xCALIBRuniverse.esm[X] SShop.esm[X] Project Beauty.esm[X] AWorldOfPainFO3.esm[X] Advanced Recon Tech.esm[X] EVE.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Companion Core.esm[X] RobCo Certified v2.esm[X] Enhanced Weather - Rain and Snow.esm[X] DCInteriors_ComboEdition.esm[X] EnhancedChildren.esm[X] AliciasCuteShop.esm[X] Sharing and Caring Companions.esm[X] RH_IRONSIGHTS.esm[X] Detect Traps.esm[X] BobbleHead Collectors Book.esm[X] RZW_Master.esm[X] RZW_Television.esm[X] Imperfection.esm[X] RZW_Books.esm[X] WastelandGuards01.esm[X] Lutana CotW Expansion.esm[X] FO3 NPCs Travel.esm[X] STUN.esm[X] Out of Pip-Boy Interactions.esm[ ] Project Beauty- Broken Steel.esp[ ] Project Beauty- Point Lookout.esp[X] Detect Traps - The Traponator 4000.esp[ ] Detect Traps - Perk.esp[ ] Detect Traps - DLC.esp[X] Dree Perks.esp[X] PowerArmorTraining.esp[X] PowerArmorTraining_MedicArmor.esp[X] JetPack.esp[X] Explosive Entry.esp[X] Laurens_Bathroom_poetry_V1.esp[X] Stealth Kills Enabled.esp[ ] Stealth Kills Enabled - Pitt Compatibility.esp[X] SCC - Talk to Anyone.esp[X] SCC Armor.esp[X] D.C. Confidential.esp[X] Treasure Maps_Underground.esp[X] Treasure Maps_Secrets of the Wasteland.esp[X] Treasure Maps_Bobblehead Edition.esp[X] Treasure Maps_A Fist Full of Caps.esp[X] BusworldV1.05d.esp[X] bzArmour.esp[X] bzBodySuits.esp[X] bzFatigues.esp[X] DriveableMotorCycle.esp[X] CrowdedCities_v2.esp[ ] Named Wasteland.esp[X] MTC Wasteland Travellers.esp[X] MTC Wasteland Travellers (Optional)- Crowded Cities.esp[X] Wasteland Travel Caravans.esp[X] AliciasCuteShopDoorOverride.esp[X] CEI - CaesarrulezExcessiveInteriorsEN.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Optional VATS Realtime.esp[ ] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] RH_FWE_Bridge.esp[X] WeaponModKits.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] CRAFTable_WMKs.esp[X] WMK-RH IronSights.esp[X] WMKAA12Shotgun.esp[X] Advanced Recon Armor.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[ ] Advanced Recon Tech - Detect Traps.esp[X] Advanced Recon Range Finder.esp[X] BBBackpacks-v1-1.esp[ ] BoSDX.esp[X] Outcast DX.esp[X] Tribal_DX.esp[X] Dragonskin Tactical Outfit.esp[X] DragonskinBonusPack.esp[X] OutFits.esp[X] Burnification.esp[X] Childhood Beginning.esp[X] Companion Core DLC Addon.esp[X] RobCo Certified v2 Mechanist's Edition.esp[X] RobCo Certified v2 Zeta Addon.esp[X] WeaponModKits-Unique.esp[X] Responsive Kill Reactions.esp[X] Bottle That Water.esp[X] RH_EVE_Bridge.esp[ ] Mart's Mutant Mod - Zones Respawn.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Natural Selection.esp[ ] Mart's Mutant Mod - Project Beauty.esp[ ] Headshot Realist.esp[X] BLTC.esp[ ] BLTC Immersion Patch.esp[X] BLTC Hypo Fix.esp[X] BLTC Less Addictions.esp[X] BadAssBrats.esp[X] Owned!.esp[X] UsableCigarettes.esp[X] Backpedal.esp[X] dD - Enhanced Blood Main.esp[ ] dD-Reduced Dismember Force.esp[ ] dD-Smaller Wounds.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Rainbows.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[X] Fellout-Full.esp[X] Realistic Interior Lighting.esp[X] F3ProjectRealityMkI.esp[X] RobCo Certified v2 Omnipatch.esp[ ] RobCo Certified v2 Impervious FWE.esp[ ] FNNsys - FWE.esp[X] FNNsys start inventory.esp[X] xCALIBRuniverse.esp[ ] CRBSOR.esp[X] RZW_VideoCollection01.esp[X] RZW_VideoCollection02.esp[X] Lutana CotW Expansion - Operation Anchorage.esp[X] Lutana CotW Expansion - The Pitt.esp[X] Lutana CotW Expansion - Broken Steel.esp[X] Solar's Bottled Water - Bottlecaps.esp[X] Imperfection - PL Giants.esp[X] Solar's Bottled Nuka.esp[ ] dD-Smaller Spatters Realistic.esp[X] UUF3P - FWE Patch.esp[X] RZW_SilentVideoCollection.esp[X] Mysterious Kid.esp[X] RZW_VideoCollection00.esp[X] RZW_VideoCollection03.esp[X] RZW_VideoCollection04.esp[X] LilBastards.esp[ ] WeightRebalance.esp[ ] V.A.T.S. Chance decreased.esp[ ] English Body parts Only Humans.esp[X] PowerArmorTraining_Linden.esp[X] PureWater-LittleRad-.esp[X] Water_Tower_Hideout_byOrophin.esp[X] GasMask.esp[X] BPV.esp[X] Treasure Hunt!.esp[X] HelmPOV.esp[X] RH_WMK_Bridge.esp[X] Kings Bible.esp[X] Solar's Water Purifier.esp[X] RobcoCertified24SideMod.esp[X] RZW_BoSChronicles.esp[X] RZW_PortableRadios.esp[X] Adopt Bryan.esp[X] Solar's Bottled Water v2.esp[X] UseableToilets.esp[X] Advanced Recon Tech FWE.esp[X] Wills Power Armor.esp[X] Wills Power Armor FWE Patch.esp[ ] BetterFoodPackaging.esp[X] Random Books.esp[X] Imperfection - Broken Steel.esp[X] DecoShampooAndSoap.esp[X] Springvale Chem Lab.esp[X] Busworld and DCInteriors compatibility.esp[X] DDD-ENB.esp[ ] Flora Overhaul.esp[X] TiesThatBind.esp[ ] Lutana CotW Expansion - Update.esp[X] OldWorldSecretsV1.2.esp[X] Opportunist Armor.esp[X] Batting 1000.esp[X] Return to Sender.esp[ ] Sealurk .32 Pistol Enhanced.esp[ ] Sealurk Escape! Redux v2_0.esp[X] STUN.esp[X] Dynamic Third Person Camera.esp[ ] Out of Pip-Boy Interactions - All DLCs - WMK.esp[ ] Out of Pip-Boy Interactions - All DLCs - FWE.esp[ ] Out of Pip-Boy Interactions - EVE.esp[ ] Advanced Recon Armor-Stealth With Drawn Weapon.esp[ ] Zombie Sounds V2.esp[X] Enclave Radio Enhanced.esp[X] GNR Enhanced.esp[X] mutantradio.esp[X] People_Radio.esp[X] PointRadio.esp[X] CONELRAD 640-1240.esp[X] Existence2.0.esp[X] NPC Height Randomizer.esp[X] SShopItems.esp[X] kikaiEquipment.esp[X] Friendly Portable Turrets.esp[ ] Gunfire Sound Range Increased.esp[ ] Core Robots - The Eyebots.esp[X] Core Robots - The Handy.esp[X] Core Robots - The Protectrons.esp[X] Core Robots - The Robobrains.esp[X] OnTheRoadRadio.esp[X] Core Robots - The Gusty.esp[X] Slam Sniper Package.esp[X] Kings Spider Drones.esp[X] RobotRadio.esp[X] X-1_Tales_of_Wonder!.esp[X] SP_Comm_Relay2.esp[X] Military transmission.esp[X] SPSHXHeadRadio.esp[X] Book of Unique Weapons.esp[ ] MergedPatch2.esp[ ] Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
doopdedoo Posted December 22, 2014 Author Share Posted December 22, 2014 OK well nevermind. This is the weirdest thing. I just found a solution and NO it's not just ~ coc vault101exterior (though I did try that and it worked, but the menu still kept popping up and it's a pain in the butt to keep ~ cam'ing it, lol). What I did was, went through each option on the "Before you leave the vault" menu one by one. Change race, name, special, etc... until finally I get to "change skill advancement" and VOILA! I exit the vault! However... I just realized (I'm running the awesome Ties That Bind mod btw) that I forgot to unlock my sister from her prison cell... OOPS. I was dissatisfied to see that the quest cinematic that goes with Ties That Bind did not activate as soon as I left the vault, so I assume it's because I forgot to unlock her. So I guess I must reload a previous save and go back and get her. lol if it's not one problem it's another! Link to comment Share on other sites More sharing options...
M48A5 Posted December 22, 2014 Share Posted December 22, 2014 You are going to run into problems as you get into the game. You have too many plugins for the game to run properly. You need to get your load order below about 130 +/- plugins. Link to comment Share on other sites More sharing options...
doopdedoo Posted December 23, 2014 Author Share Posted December 23, 2014 well the game actually runs amazingly well for that many plugins. So far that's the only problem I've encountered, and upon realizing all I have to do is click a different option to get through the door, it's not that big of a deal after all. I think the mod that's causing the most problems is actually Ties That Bind. Anyway, on getting my load order down, tell me more about merging plugins. I wonder... could I just take all those esps and merge them into one big fat esp to bring my count back down to next to nothing? Then I could run virtually INFINITE mods! Well not infinite but a whole damn lot at least. What do you think? Link to comment Share on other sites More sharing options...
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