LHammonds Posted September 20, 2010 Share Posted September 20, 2010 NVidia Melody creates high quality normal maps that make a low-poly model look like a high-poly model. Simply load your low-poly working model, then load your high-poly reference model, click the "Generate Normal Map" button and watch Melody go to town. The normal map generator can also create texture coordinates from your high-poly reference model using a projection technique. You can rotate your models and see the normal map in action. A command line version is provided to help you integrate Melody in your content creation pipeline. Read more about how you can get the most out of Melody in the accompanying User Guide. An alternative download location can be found on TESNexus. Here are some tutorials that anyone new to NVidia Melody should read: None YetHere are some game-related tutorials related to modding with this tool: None YetHere are some locations to find more tutorials related to this tool: None Yet Link to comment Share on other sites More sharing options...
LHammonds Posted September 20, 2010 Author Share Posted September 20, 2010 Feel free to reply here and let us know of any additional tutorials or tutorial sites that are out there in the wild that we do not know about. Also, feel free to post any requests for tutorials. I will try to keep a compiled collection of requests on the 2nd post. Bare in mind that requests are generally for ANYONE to complete...not specific to an individual. List of requested tutorials (number on the end is how many times it has been requested) None yet. Link to comment Share on other sites More sharing options...
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