Purr4me Posted December 28, 2014 Share Posted December 28, 2014 instructions 1make 1 folder , named "Mods"extract and sort each file by hand, No installers needed or are to be used ,Not just yet.each mod you extract, If it contains sub folders or fomod's ? set those aside for later they go last.each mod you extract that has a "Data" sub folder? these need to be redone...move the data folder out of the extracted folder to the desk top and open it up, select ll , drag those back to the extracted folder...this will eliminate 1 Bug for this type of mod...close it, right click it and zip it up. For the game, you make a sun folder for your personal game installs, the files you have fixed, "checked out" go into that folder for usage in any manager you might use.the point here is ,the files are not all helter skeltered , they are sorted and ready. land mods go first, buildings mods go second. if your smart, you use Mod Organizer ( 1,0,10,0 ) to start out with...it has no Loot in it and you need not deal with that just yet. Don't confuse other peoples choices over yours because that's what that thing represents. You chose what and how things go into the game. the first version is fool proof, has all the needed tools to extract and verify files with. + the folder you are making available for personal choices and set ups has a name "Mods" which that program has in it a re director to chose your folder as a source.guilds/factions + NPC +Animations Follower mod: / mods are one group, they effect each other so overwrite will in fact take place, these need to be sorted out and compared, you need mo to do that.----------------------------------------------------still going through some the pages you linked in here. Link to comment Share on other sites More sharing options...
Purr4me Posted December 28, 2014 Share Posted December 28, 2014 your chip set might have problems ...? possibly from the combination of fellout with other mods. I would need to see the current status of your in-game rendering of the wasteland puddle just outside vault101.3 feet away looking directly at the water with a disturbance taking place. shot it and screen shot it. it will show me the Hz frequency you currently have. Link to comment Share on other sites More sharing options...
Aslik Posted December 28, 2014 Author Share Posted December 28, 2014 each mod you extract that has a "Data" sub folder? these need to be redone...move the data folder out of the extracted folder to the desk top and open it up, select ll , drag those back to the extracted folder...this will eliminate 1 Bug for this type of mod...close it, right click it and zip it up. For the game, you make a sun folder for your personal game installs, the files you have fixed, "checked out" go into that folder for usage in any manager you might use. Wait so...move the data folder out of the zip to the desktop, and then take the information out of the data folder and rezip it all into one zip? So that if I were to open the zip, it would show the data that was within the data folder, not the data folder itself? what's a sun folder? Link to comment Share on other sites More sharing options...
Aslik Posted December 28, 2014 Author Share Posted December 28, 2014 (edited) It's not letting me post the image, it says the file was too big to upload.It's only 2.92 mb though...*reads the file size requirements*you've gotta be kidding... Edit: found an image hosting site. Hope this will work and will be what you wanted.http://i57.tinypic.com/zklv2o.jpg Edited December 28, 2014 by Aslik Link to comment Share on other sites More sharing options...
Purr4me Posted December 28, 2014 Share Posted December 28, 2014 because you chose FWE, it will get installed twice, it needs to be the very first mod installed and tested. It has an alt start in it so that is why, + all the other mods are going to overwrite it's values. If you want FWE values then after all of it is installed, you re-install over top of all of those mods, and deal with the mess it creates OR leave it as is. Our team stopped support of it because every one wanted it's values but they also wanted other mods values, you can't have it all, it's one or another . some choices you have here need to be consolidated, reduced into single mod packages....too many plugins. this is where things can get sticky. there are two types, vintage and modern...now you must decide which you want because I support only vintage mods. Link to comment Share on other sites More sharing options...
Aslik Posted December 28, 2014 Author Share Posted December 28, 2014 I don't really know what mods I've chosen that would change the values set by FWE, but what kinds of problems can I expect if I were to install it twice?How do you mean vintage, and what problems if any can I expect to run into using your vintage method? Link to comment Share on other sites More sharing options...
Purr4me Posted December 28, 2014 Share Posted December 28, 2014 "what's a sun folder?" SUN, Shines brightly, that would be you, your personal folder. I am sorry, I am from south America and it slipped out."data" if the package has files and also contains a "data folder"? the data inside of that data folder needs to be with the rot files and NO data folder is present when you zip it up. 7z and winrar both exhibit bugs when other tools are used to extract them to a location. the style is used with Fomod's and I saw that some people do not know how to properly package an fomod file...all those posts, complaints on the Nmm thread and mos thread as well as fomm's thread dictate this fact. Link to comment Share on other sites More sharing options...
Aslik Posted December 28, 2014 Author Share Posted December 28, 2014 Well typically when I unzip a folder, I always go into the data folder when in the 7-zip viewer and pull the files from inside there to wherever I want them, rather than unzipping. Is that acceptable? Link to comment Share on other sites More sharing options...
Purr4me Posted December 28, 2014 Share Posted December 28, 2014 the shot shows course Hrz, large format frequency. Look at it ans see the lines that are horizontal across the circled disturbance.That's the frame rate from your processor. the waters noise ratio. we can adjust it higher...but it's iffy. Mo has that capability. Fellout will make that water Glow at night. Link to comment Share on other sites More sharing options...
Purr4me Posted December 28, 2014 Share Posted December 28, 2014 Vintage mods are mods produced like that of FWE OriginallyMMM first version Not the last one.any mods made after 2010 Nov are mostly cut up with tools, 3rd party tools based on masters that were cleaned. These are NO No'sthe data the Virgin mods point to is gone in these types. "modern types" the claims are ITM's Sorry ,we did all right for a very very long time with out all that nonsense, that's when mods worked as intended. If you create something from a virgin game set,.it will run any any machine.If you create something with data off set so far off for modern "updated" things, the virgin mods are claimed to be at fault.....tell me, Who made the game? and when? Link to comment Share on other sites More sharing options...
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