Purr4me Posted December 25, 2014 Share Posted December 25, 2014 LOL !, merry Christmas... 3. I'm not trying to enter the stairwell, I'm trying to enter the rivet city market.That IS the stairwell cell.the door to the left is the carrier cell, but straight forward is the stairwell cell.(The "SKSE" THING) Get rid of it, this is fallout 3 and it has no place here in this game ,the two games are worlds apart. So are the opt codes that they use.Unless the IT guy's have new stuff they are of sharing with the rest of us...?Ok, so you do have a mess, and it is contained in one place, the data folder.what you currently have based by your full disclosure is a mess, one that we can not fix readily . So find where the downloaded mods are located and move them out to another folder you must make, I am speaking of the zip containers and rar files as well as fomod's.I t looks like you went about thing sort of uncontrolled fashion.There for, we can not put blame on any thing in specific except user error here. Its' a mistake, we all make then and we move on. once you know you have copies of the downloads, all of them in a safe place, you can use a reverse approach as much as you can remember and use the NMM to uninstall every last mod, but you have to try to do it in reverse because the NMM overwrites and backs up data it overwrites...in the order you installed them. LOL, you have a lot so it's up to you how you do it. Loot...oh man, what to say? I don't use LOOT. Boss was it's predecessor and it still resides in the Fomm fork version of fomm. Fomm should be used with eh majority of the mods you have chosen here to use anyways.I will give you the needed templates you will need to sort the data I have kept from being destroyed, the Original templates for a lot of those mods here.But you need to install the GECK so you have the required assets for them to work right. assets come in all flavors and places, mainly the registry entries for tools to find things and work correctly.Back up and post the current load order Full mods you now have from here: C:\users\(username)\app\fallout3\plugin.txt file...copy it's contents and post them here in a spoiler, do not use loot. Fomm has no way to use it nor do I. you have a choice....Either fix whats here which by all intents and purposes is gonna be impossible, OR start over using recommended tools and methods, methods your not familiar with....I will have to help you with. Basically it's like this, data, all data in the data folder was overwritten many many times by many mods. Each mods has entries that point to specific mesh and textures , so when you over written an older file with a newer file as you cascades down through the install of all those mods, the Original code , places inside the (*.nif) mesh files point to files no longer there..because they were overwritten by other ones. and visa verse. So there is no way your going to enter an environment we can not possible dissect remotely with known faults as it is now.Keep the downloads separate so you never ever need to "re-download them again. Your honesty gives you more perks I normally don't hand out.you just went by whats recommended "blindly", I am here to shine some light on it for you.on the desk top , make a folder. call it anything you want. open it and move it aside a bit. before diving into redoing all of this mess ,leave the plugins alone, the esp's and esm's, leave them in place understand?open that data folder left mouse drag the textures and mesh folders to that open and waiting folder you made ion the desk top.If there is a "MENU" folder in the data folder, Move that one too. It contains xml files known to cause really bad things to take place... in this case I already know which ones but it'snot important...why? because of this " whoops, forgot to address this.Um...I'm...not entirely sure? I mean, I'm pretty sure some mod I installed asked me to install the skyrim script extender for it to work, so I did. Don't know what to tell you otherwise.So we do things one step at a time before to detonate the installed game, we see Just how bad things really are...IF the game is salvageable, you will be able yo enter the ship. with all the plugins still in place but zero assets used by them, the saved game will load as you currently have it....This deals with NMM usage and this method is an eraser of incorrect usage /corrections for that saved game file. basically if NO xml / fose mods or instructions from fose required mods loads, the plugins have scripts that will nag you to death because fose in not loading, ...we want that to take place, we need to know the game engione is NOT loading fose so this tells us that the games saved game file will be ex sponged of erroneous data ewe do not want in it any more. This is a cleaning method HOT. You must Not use NMM to run the game. you must doo all of this directly with the games own launcher so its instructions for the display drivers work and xlive is allowed to run. this uses whats called a Punkbuster thing inside to make sure things are correct. Even if you have the fake xlive *.dll it';s okthe point is you have to do what I tell you if you want to keep the current saved game you have active. once the game loads, and you have been notified the fose thingy is not loading. hard save and exit and report back, then reload the game and attempt to enter the ship.If still crashes? then exit, well now open the game launcher and untick all mods so only fallout 3,.esm is loading up and run it. repeat this until you can enter the ship. should you gain entry, your not done, not by a long shot. but at least the file will have been purged of what ever data is the cause....it sitting on the desktop...in a folder...where I told you to put it. what else will occur is this, the registry of that system and the games structure will ALSO have removed the bad data but there-are remaining stil in ram. you will need top reboot the machine and clean your OS at this point....you still have all the data intact but written incorrectly.... sitting in the folder on that desk top.this is where you can Either use an installer, mod manager or manually reinstall the mods....currently residing in that plugin.txt file. If you take a moment and study what we do here, I have laid out here, you will discover an inter sting fact.The game, and the managers all reference that one file and write to it, they must, and that file is editable by hand by note pad too, no magic tools needed. you decide how to load or what to load, the clincher here is if you really want to find out IF the game it's elf is done/ dust or if it is some other thing controlling whats getting loaded, you can set that plugin.txt file to read only attributes and what ever thing attempts to touch it will show it's face and you will know with out any doubt whats going on. Fallout 3 is so very basic and simple to run and operate, and it is very old too.The tools being used are complicated ,the learning curves for usage of them takes a long time to get the hang of things.Your system registry can also be at fault too, holding things at bay, preventing you from doing any thins here. many things can be in front of you or nothing can be there. kitty Link to comment Share on other sites More sharing options...
Purr4me Posted December 25, 2014 Share Posted December 25, 2014 On the off chance I miss seeing you return, here are the console commands needed to attempt entry by force.coc RCStairwell hit enter should place you inside the stairwell cell section. coc RCUpperDeckMid that puts you in another place other than market place. coc RCHangar That puts you into the market place. coc RCLowerDeck that put you into the muddyrudder coc RCHangarDeckAft that puts you into the LAB coc megatontown will put you just inside the gate in front of megaton.Tide command key is the key just under the escape key on the key board ( ~ ) you type this "coc" with out the quotes, that is an instruction to the game engine a space is required as that serves as how the game reads commands. I do not believe caps are required because the coc command pauses the games flow so your basically in a fake dos window and using the OS..the system to use the commands, windows takes care of the language problems.But in scripts, they are case sensitive ,we are not in a script, we are using commands outside of scripting on points of entry scripts use. here we tell the engine what we want. It is however exact. absolutely zero tolerances for mistakes, if you make one...nothing will happen. it just sits there like a dummy, it's fail safe. when you finish each word what ever your choices are, hit the enter key.Now If you want, you can load an earlier game and use these commands directly out side the vault101a entrance before mapping takes place.this will tell you whats going on and how things work,,,,,depending on the choices and instructions followed. happy holiday's.kitty Link to comment Share on other sites More sharing options...
Aslik Posted December 25, 2014 Author Share Posted December 25, 2014 you have a choice....Either fix whats here which by all intents and purposes is gonna be impossible, OR start over using recommended tools and methods, methods your not familiar with....I will have to help you with. *sigh* You know what? I think this is gonna have to be what I do, start over completely. Just...delete everything, the entire install, reinstall the game, and go through the process of installing mods again. This time I'll be more picky about what I choose to install and pick only a few good ones and hopefully you'll be willing to teach me the methods and tools I need to do it right this time. What I *mainly* want is Fellout, Fallout wanderer's edition and Mart's Mutant Mods. Aaaaand as many texture replacements as I can. Everything else was just "Oooh, that looks good, let's add it." Mostly what I would do was just hit "Install with NMM" and leave it at that. If it recommended installation with FOMM, I'd then use that. Otherwise...simple stupid drag and drop operations into the data folder, overwriting whatever was there. I guess I need to apologize for being ignorant and dumb about this this whole time, and sorry for you typing out that several paragraphs long explanation on how to fix things when I instead decide to just trash everything and start over. Sorry. So what should I do to start over entirely? Where do I begin? Other than the "open a folder on the desktop and drop everything in there *before* dropping everything into the data folder". Link to comment Share on other sites More sharing options...
Purr4me Posted December 26, 2014 Share Posted December 26, 2014 the post listed the choices...given the conversation, you know there are two of them listed.If you trash it, you won't know what caused the bugs. If you take the time...to learn what you now have../ from what you now have, there won't be a next time.Because you will know what to do and what not to do....but we are human, we strive for perfection and also are impatient all at the same time. I know what I know from doing....even all I posted I too have done, so it is from experience, yes, I deliberately destroy my own setups, in attempts to see what does what. But, the tools I use are not what you use. The methods I use are not whats taught here. I combine a class of things for a reason, I have a goal and I keep my goals in front of the attempt. I use tools that prevent software damage from occurring, I do not use overwrites as a tool.Overwriting mods is the #1 mistake. Believing that to overwrite the data is a correct format to follow is another. If you treat your operating system with that sort of pattern, how is it it still works? I see "wiped the drive and started over" All the time. <---you'd think by seeing posts like that , the individual would learn from that mistake? Just the opposite. They don't learn anything. How can they if they overwrite things and have nothing in the way of a back up to compare too? I use mod orginiser, a gifted programer has given to use to use, many many version to fit all sorts of tastes, a massive thread in length to dispel any worries or give insight to how things work. Immediate thirst for the quenched want or need is Doom. No such thing will ever satisfy any one. FWE has a listed template of known correct load order listed on the description page on all sites known, Fook has the same thing, these are patterns known to work correctly. But ,they are still human decisions made, not computer Algorithms, they are choices that were made and decided upon according to the time and version controls at the time of print.......all things change, so , in turn...you must change. Recommended things are not set in stone. It's a simple break down of the master files layout..extended and changed in a set pattern that gets drowned in the complexity of explanations of the practiced modding community you over look or are caught up in.....this is what is exploited. you and I are the test subjects. be the inventor, you chose what you want. Isolate the choices and don't overwrite things. Make better choices, we can help you there easy. IF we can that is? but you must understand, the limits are a few, not a ton. So what should I do to start over entirely? Where do I begin? Other than the "open a folder on the desktop and drop everything in there *before* dropping everything into the data folder". That pretty much say's it all right there. the course of action depicted was a choice, one of them IF you decided to keep and learn from the mistake, that's the hard road but has merits to a learning example hands on by your self from your choices of mods....I call (code). you learn from doing. Get an established working game installed if you choose to start over and don't install any mods, and contact me and I'll set you up with a set of mods to learn from and tools that show and teach you how to mod the game and make decisions from what you see in front of your own eye's. "that is if you want to really learn to modify games?" again, your choice. Kitty Black Link to comment Share on other sites More sharing options...
Aslik Posted December 26, 2014 Author Share Posted December 26, 2014 Well, you said that fixing what is there is by all intents and purposes going to be impossible. Now you're saying I should trash it and start over I won't learn anything. So...learning's good, but fixing what I've got is not likely to happen. I understand it's important to learn from mistakes and to possibly use this all as a learning tool, but so much of what you explained was needed to fix what was broken was just so complicated sounding to me, I figured it would just be faster and easier and less of a hassle to just start over and learn how to mod the right way instead of trying to fix my broken mess. Okay so...get an established working game installed, if I choose to start over, don't install any mods. How far should I play into the game to make sure it's all good? Should I contact you in a private message? Link to comment Share on other sites More sharing options...
Purr4me Posted December 26, 2014 Share Posted December 26, 2014 How far should I play into the game to make sure it's all good? Should I contact you in a private message?Standing out side vault 101 and possibly traversing to the high school area in spring-vale and return.PM box is full, you start here, befits to all take place in one location, an Isolated location of information, a shared experience.We consolidate a train of thought for all. I see no reason to hide things. Link to comment Share on other sites More sharing options...
Aslik Posted December 26, 2014 Author Share Posted December 26, 2014 Welp...seems I've hit a problem right out the gate. After altering the fallout.ini file to avoid the quad core error by using this solution Find the line: bUseThreadedAI=0 change it to: bUseThreadedAI=1 Add another line after it and insert: iNumHWThreads=2 This will limit the game to 2 cores and prevent the engine bug from causing the game to freeze. I started up the new game. James asks if I'm a boy or a girl, and then for a few seconds nothing happens. Eventually the option window comes up and I pick girl. For about seven seconds James doesn't say anything and then he gives the report that my character's a girl and then for like seven seconds there's just silence on the part of the mom before she finally replies. Then...nothing. Silence. I waited a whole minute and nobody says anything and the characters just shift around in place and there's just the beeping of the heart monitor. Obviously something's gone wrong. Maybe this has something to do with that mod that let me skip the birth and childhood sections? I don't know why it would do anything considering it was deleted along with everything else. I even installed the game to a different folder from before. Link to comment Share on other sites More sharing options...
Purr4me Posted December 27, 2014 Share Posted December 27, 2014 (edited) Welp...seems I've hit a problem right out the gate.After altering the fallout.ini file to avoid the quad core error by using this solution Find the line:bUseThreadedAI=0change it to:bUseThreadedAI=1Add another line after it and insert:iNumHWThreads=2This will limit the game to 2 cores and prevent the engine bug from causing the game to freeze.I started up the new game. James asks if I'm a boy or a girl, and then for a few seconds nothing happens. Eventually the option window comes up and I pick girl. For about seven seconds James doesn't say anything and then he gives the report that my character's a girl and then for like seven seconds there's just silence on the part of the mom before she finally replies. Then...nothing. Silence. I waited a whole minute and nobody says anything and the characters just shift around in place and there's just the beeping of the heart monitor. Obviously something's gone wrong. Maybe this has something to do with that mod that let me skip the birth and childhood sections? I don't know why it would do anything considering it was deleted along with everything else. I even installed the game to a different folder from before.what it sounds like is a heavily fragments drive. Time delays means the games software is all over the place, Time lags. Also note, there was older registry entries present. Defrag the drive and reboot and check it again, you may need to run (chkdsk) on the drive where the data is loaded at.Do you have software to clean registry with? ccleaner perhaps can help some, all your suffering from now is left over data some where other than the games directory, that has influences or simply data fragmented. But IF you really want to make sure its not the system but the games data?I can tell you how to use what you got now but as if it were a fresh install.... I can teach you how to cut off all the left over garbage and not "uninstalll anything" From this I gather you did do some kind of start over? IF so, the data that was in the folder as instructed should NOT be in the game right now. IT was moved out as to Isolate your other bug , a choice, If you had decided to Keep things and NOT start over, the data was out of the way so in order to test the game as it was....to save the game progress in a saved game. you have to stay focused on the application of what the attempts are. Here I am wondering just how you went about "reinstalling the game" ? Ok, For a clean OS and not damaging anything, you use the system to prep an Environment , Profiling Environment.control panel , user accounts create a new account on the PC .Log off, log on to it , set up this account graphic's for the game, but do not install the game... as a shared account, you will have access to the game data but not as if it were installed from this account so, the system will allow some lee way as to what you can do. windows has already a legit install listed in the correct regkey's only you don't have credentials to run the game here. we make them from scratch. C:\users\(username)\Apps\local\fallout3 <--- this folder is needed in the new profile only zero data in it.New profile "my documents\My Games\fallout3" <--- this will be required but No ini files except the first one.a shortcut to the games launcher on the new profile when clicked will tell you if the game is installed or wants you to install it. If you copied the correct information in the appropriate state, it will treat the game as if it were installed...run it, the games actual location , where you just installed it at should be de-void of any mods, it should be pristine, un touched by any other software's or tools.running through the tut the CGO series in this manner should be trouble free. If you cluttered up a fresh game with raw mods? before running it clean? your only hurting your own progress.say...you had a family, and the family shares that PC, all must have access to one game, each logs on to a windows operating system as a normal way to use it, By design your completely safe and your "Environment is Uncontaminated with Junk, even the internet is off line here. Isolated from any outside interferences to a point , depends on your actions. If the game source is accessed VIA the internet, "steam", Then steams profiling system will act as a go between for this application meaning you still need to use it's inter-phase to access the digital distribution it downloaded. Bottom line is that games directory should not have any DLC's No content other than fallout3 period. No tweaks of any kind, not ini tweaks done prior to establishing a running game. 15 minutes from start to finish for this old game...installed, raockin to my beat ,raw headache's to follow.zero conflicts to be found any where in it.1 hour to determine If the game was installed without flaws. If found, any flaws? you can delete only the entries in the temp folders and leave the data alone. Or you can create a fresh profile, re-establish the links to the media and start over..for real, fresh and clean from this profile and guarantee no flaws. your game? retail out of the box ? or steam? we will figure it out. Edited December 27, 2014 by Purr4me Link to comment Share on other sites More sharing options...
Purr4me Posted December 27, 2014 Share Posted December 27, 2014 example of deliberately locking up fallout3 and how I accomplished the task>http://s26.postimg.org/fxogqf6kp/maxed_out_CPU.jpg Link to comment Share on other sites More sharing options...
Aslik Posted December 27, 2014 Author Share Posted December 27, 2014 It was retail out of box, not steam. When starting over, I deleted the entirety of the fallout 3 folder and then chose a different folder within the same drive, E drive, to put the reinstall. I added no mods to this whatsoever, straight out of box, onto the hard drive, then I booted it up after doing that one .ini file edit and it's begun giving me the issues described earlier. I've run CCleaner and I'm in the middle of running Disk Deframenter on my E drive, but I feel like it might be needless as it was listed as 0% Fragmented when I started. Once it's finished, I'll try running it again but I'm not expecting any results. As of yet, I haven't tried opening a new computer profile and running it from there. Any other questions? Suggestions? In an attempt to prepare for the running of fallout 3 on a different computer profile, I tried searching for C:\users\(username)\Apps but couldn't find it. Is that the folder I have to create? Link to comment Share on other sites More sharing options...
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