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Need help with NPC dialogue. Im pretty new at this.


ObLars

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Hey :-) I just picked up the TES CS kit, its the first time i use it. Im pretty much trying to create a useless NPC, to test what this baby can do, for starters.. I made a NPC, just a plain character with a class, some stat points and some pants. I altared his AI so that he walks around, apparently "Wandering". Strolling the Waterfront for apples and what not :-P

 

 

Anyway.. To the question. Im trying to apply some dialogue with him. At this point the only chat function he's got is the "Rumour" option. I am wondering how i could add more dialogue to this thief like NPC. I can't really understand the Dialogue "Menu" on the CS. I'd love some Guide, maybe some step by step pointers.

 

Also, if i were to "Accompany" this character, how would the script look like?

 

Yours Truly, OB!

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The tabs have confusing names. To type in new dialog, you will want to be in "Topics" instead of "Conversation." You will need to add a new "quest" to the game or add things to an existing one. The term "quest" is misleading because many quests are silent and don't require you to go anywhere or do anything. It is just how the data is organized.

 

Here is part of a series of tutorials. This portion includes making dialog: A Beginner's Guide, Lesson 6

 

For the NPC to escort you somewhere, I would use an Escort AI Package. (AI Packages are found under Character>Packages.) To have the NPC follow you, a Follow package could be used.

 

Chances are that you will not need to use any scripting. You will probably be able to do everything with AI packages and settings.

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