Guest Messenjah Posted December 28, 2014 Share Posted December 28, 2014 So, I have an npc that needs to travel to an x marker that is in a hidden room. I'm using an invisible npc door so that they can load into the hidden room. The hidden room only exists to basically store the npc until they are triggered. I have the door set up to teleport to another door. Both doors are on top of a navmesh. The npc will instead walk aimlessly into walls trying to reach the marker in the hidden room but will not activate the door. Is there something I'm missing or have done wrong? Link to comment Share on other sites More sharing options...
Guest Messenjah Posted December 28, 2014 Share Posted December 28, 2014 Anyone? Any ideas? Link to comment Share on other sites More sharing options...
madmongo Posted December 31, 2014 Share Posted December 31, 2014 Let's start with the basics. Did you finish the navmesh (click on the check mark)? Did you make this door yourself? Why are you using a door? Why not just use a script to move the npc? MyNpcREF.moveto MyXmarkerREF Link to comment Share on other sites More sharing options...
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