449 Posted September 25, 2010 Share Posted September 25, 2010 Hello, I'm considering installing The Shivering Isles. I figured since a few good mods need it, why not? However, I want to transition over as safely as possible. I was thinking I could just back up the Oblivion files so if something went wrong, I'd have something to fall back on. Would backing up my "Oblivion" and "Oblivion Mods" folder be sufficient? Here's my BOSS list: ----------------------------------------------------------- Better Oblivion Sorting Software Load Order Utility © Random007 & the BOSS development team, 2009-2010 Some rights reserved. CC Attribution-Noncommercial-No Derivative Works 3.0 http://creativecommons.org/licenses/by-nc-nd/3.0/ v1.51 (2 April 2010) ----------------------------------------------------------- Master .ESM date: Fri May 19 15:50:25 2006FCOM detected.OOO detected.Better Cities detected. ------------------------------------Recognised and re-ordered mod files:------------------------------------ Oblivion.esm . Note: Masterlist Information: $Revision: 1441 $, $Date: 2010-09-01 00:17:29 -0700 (Wed, 01 Sep 2010) $, $LastChangedBy: pacificmorrowind $ Francesco's Leveled Creatures-Items Mod.esm . Bashed Patch tag suggestion: {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}} Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm . Bashed Patch tag suggestion: {{BASH:Actors.Spells,Graphics,Invent,Scripts,Stats,Relations}} Mart's Monster Mod.esm . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} Enhanced Daedric Invasion.esm FCOM_Convergence.esm . Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}} Armamentarium.esm . Bashed Patch tag suggestion: {{BASH:Relev}} Artifacts.esm Better Cities Resources.esm HorseCombatMaster.esm Unofficial Oblivion Patch.esp . Note: Use Standalone MOBS if using Frans or FCOM. The standalone version can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 . Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710 . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Music,C.Name,C.Owner,Creatures.Blood,Delev,Factions,Invent,Names,Relations,Relev,Scripts,Stats}} and remove the C.Water tag (only exist in older version). MOBS.esp . Bashed Patch tag suggestion: {{BASH:NoMerge,Stats}} . Note: Not need if you use MOBS SI.esp MOBS Optional Combat Settings.esp Better Cities .esp . Note: Dummy file to load Better Cities .BSA Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp FCOM_Francescos.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. FCOM_FrancescosItemsAddOn.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. . Requires: Francesco's supplementary addon package. FCOM_FrancescosNamedBosses.esp . Requires: Francesco's Leveled Creatures-Items 4.5b. Natural_Weather_HDR_2.1.3_coloroverride.esp.esp Natural_Weather_HDR_by_Max_Tael_RD.esp Natural_Weather_HDR_with_darker_Nights_by_Max_Tael_RD.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp Living Economy.esp . Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one. Living Economy - Items.esp Cutthroat Merchants.esp YetAnotherHotkeyMod.esp DLCHorseArmor.esp . Bashed Patch tag suggestion: {{BASH:Scripts}} DLCOrrery.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp . Bashed Patch tag suggestion: {{BASH:Relev}} DLCThievesDen.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Light,Actors.ACBS,Actors.AIPackages,Actors.Stats}} Bob's Armory Oblivion.esp . Requires: 'FCOM_BobsArmory.esp'. FCOM_BobsArmory.esp . Requires: 'Bob's Armory Oblivion.esp'. Oblivion WarCry EV.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}} . Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev,Stats}} . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}} FCOM_Convergence.esp . Bashed Patch tag suggestion: {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackagesForceAdd,Actors.CombatStyle,Actors.DeathItem,Actors.Spells,Actors.SpellsForceAdd,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}} FCOM_RealSwords.esp . Bashed Patch tag suggestion: {{BASH:Delev,Relev}} ArmamentariumLL4OOO.esp ArmamentariumLLMagicOOO.esp OOOLivingEconomyWornRebalance.esp OOO-WaterFish.esp Ivellon.esp . OOO Specific Note: Border regions must be turned off after this mod for OOO compatibility. Change bBorderRegionsEnabled to 0 in Oblivion.ini. Artifacts.esp Artifacts - ArmaCompleteAddon.esp DLCFrostcrag.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner}} Knights.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}} FCOM_Knights.esp . Bashed Patch tag suggestion: {{BASH:Delev,Factions,Relations,Relev}} . Requires: DLC 'Knights.esp'. Enhanced Daedric Invasion.esp . Requires: 'FCOM_EnhancedDaedricInvasion.esp'. Natural_Vegetation_by_Max_Tael.esp . Note: Put before Unique Landscape mods to return tree sizes there to normal. Alternative Start by Robert Evrae.esp . Bashed Patch tag suggestion: {{BASH:Relations,Invent}} Deadly Reflex 5 - Timed Block and 250% damage.esp . Note: Use no more than one Timed Block ESP. DeadlyReflex 5 - Combat Moves.esp . Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues. Oblivion XP.esp Asian Race.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,R.Relations}} AlienSlof's Clouded Leopard.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics,R.Teeth,R.Relations}} Beautiful People.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,Hair,Eyes,Graphics}} Better Cities Full.esp Better Cities - VWD of the IC.esp Better Imperial City.esp Francesco's 10 days respawn time - 1-20 day lenght rescale.esp . Note: Respawn and Timescale mod . Note: Use only one Respawn or Timescale mod Bashed Patch, 0.esp -----------------------------------------------------------------Unrecognised mod files: Reorder these by hand using your favourite mod ordering utility. ----------------------------------------------------------------- -----------------------------------------------------------Done. Link to comment Share on other sites More sharing options...
Ferryt Posted September 26, 2010 Share Posted September 26, 2010 After experiencing some really serious issues due to installing a lot of mods I make it a point to back up my entire Data folder and my saved games before installing any mod that actually alters (i.e. overwrites) any existing data, and I also have a backup of a pure Vanilla install with only the unofficial patches and official plugins. While I seriously doubt you'll run into any difficulty by installing SI, it doesn't hurt to be cautious. To my knowledge, and I may be wrong, I think the entirety of Shivering Isles is contained in its .esp and .bsa files and that it doesn't overwrite any data files. I don't have access to a computer which has Oblivion installed on it right now, so I can't check, but I'm reasonably certain that's the case. Link to comment Share on other sites More sharing options...
Hickory Posted September 26, 2010 Share Posted September 26, 2010 Ferryt is correct, there will (should) be no issue with installing SI (as all it's resources are in BSA files), provided that you re-run BOSS and rebuild your Bashed Patch afterwartds. The only thing you should be aware of is that your oblivion.ini should be backed up, because some larger mods alter the SArchiveList= entry, and that may need to be restored afterwards. Link to comment Share on other sites More sharing options...
Recommended Posts