VulcanTR Posted December 31, 2014 Share Posted December 31, 2014 My main problem is 1 hit k.o because i'm hardcore roleplay player. I need a mod that disables dying with one hit. For an example My hit point: 160Enemy can deal 160 or more damage to me. I don't want to be die. I want to survive at least with 1 hit point. Another words, i don't want to take damage more than my maximum hit points. Of course i can die if i already lost hit points during the combat with one hit. Link to comment Share on other sites More sharing options...
notmyhome Posted December 31, 2014 Share Posted December 31, 2014 You could use Death Alternative to that effect. Link to comment Share on other sites More sharing options...
VulcanTR Posted December 31, 2014 Author Share Posted December 31, 2014 Ah yes i know it but this is not what i've looking for. Because as i said, some of the monsters can deals 250-350 damage and i can't create good settings. Of course i will get rid this problem with lowering enemy damage dealt but if i do that, rest of the creatures becomes VERY WEAK. Link to comment Share on other sites More sharing options...
VolkiharFiend Posted December 31, 2014 Share Posted December 31, 2014 What difficulty do you have it on? I would suggest lowering the difficulty by one, e.g. from legendary to master. Link to comment Share on other sites More sharing options...
VulcanTR Posted January 1, 2015 Author Share Posted January 1, 2015 Man i said problem is not difficulty. Problem is, some of the creatures very powerful. If i will lower, everyone becomes weak... Link to comment Share on other sites More sharing options...
chanchan05 Posted January 2, 2015 Share Posted January 2, 2015 Depends on the mod build. Doesn't matter if you're a "hardcore" role player. For example, SkyRe was designed to be played at Adept level. That mod makes the game at Adept more difficult than Master level, but at the same time more balanced. So if you play SkyRe at Legendary, that's not "hardcore", that's a suicide wish, because the difficulty was intended to be at a lower level. You can try Locational Damage, which alters the damage received on different areas of the body. A body/headshot has a chance to be fatal, but an arm hit won't, even if the damage was too big. Link to comment Share on other sites More sharing options...
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