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VulcanTR

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Everything posted by VulcanTR

  1. Hello everyone. For few months i cannot disable many actors. If you really need example, frost troll at the outside of the Dawnstar. I was able to click on the actors and remove them with "disable" command but now i have realized i cannot disable them. I can kill, reposition but i cannot disable. Any advices?
  2. Hello. Back in the days i was created perk like this but after few months i have completely forgot how to do. I was adding perk that decreases movement speed when player is in combat. Is someone can help me about that?
  3. I am already doing it here but the problem is not works with sidewalks. When i press S it walks at 20.00 but when i press A and D simultaneously, player still able move faster than direct backwalk. When i change Right Walk and Left Walk it works BUT it affects forward walking too...
  4. Hello everyone. I want to create simple health regeneration ability and give to all actors EXCEPT OF OUR PLAYER. How can i create something like this? I was working on life regeneration abilities but sadly it won't worked.
  5. Hello everyone. I am trying to decrease backward movement speed but it affects forward backward speed also. Is there a way to do that?
  6. Hello everyone. I am trying to change something with some mod but it is not working. I have added it as picture. This is the mod. https://www.nexusmods.com/skyrim/mods/85614?tab=description I am trying to add new feature that disables this debuff when player wears one of the robes. But it completely removes this debuff with or withour robe. Check the picture for details.
  7. This is why i am looking for someone who knows how to add perks and "verified it is worked" and asking for any modder you know how to do it. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.4 2-) Waiting for next step. Still we haven't started.
  8. I am using original actors of the game and still i don't know how to do that. What is meshes i don't know. I am just copying original actors. You are telling me "there are lot of encounter bosses of many genders, you would need to edit each of them" this is what i am asking since i have created this post. Do you know any modder who knows how to add perk to the actors? Please share with me. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.4 2-) Waiting for next step. Still we haven't started.
  9. Sadly i cannot open my mod with Creation Kit. I can create new mods or i can open other mods but somehow it crashes when i try to open my mod with CK. Now as i can see you have a knowledge with the adding perks to the actors. At least i hope. When i add perk to on EncBandit02Boss1HImperialF it will adds perks to all bandit bosses? It looks like a silly question but it is my 5'th year and nobody knows how to do that. This is why i am asking to go step by step. We can proceed if you can tell me what should i do next. From where we start. Please try to tell step by step. Because 5 years have been passed and still i cannot add perk to the actors. If you don't understand what i mean, let me give you an example. --- Example help request --- Hello, is someone knows how to change items of Lucan Valerius? Me: Hello. Let me tell you how to do that. 1-) Open your mod with Tes5Edit 2-) Find this id 00078c0c 3-) Right click onto it and select "copy as override into" and select your mod. 4-) When it's copied into your mod, you will see items at the items (sorted) section 5-) You can add item lists or specific item within there. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.4 2-) Waiting for next step. Still we haven't started.
  10. I know, i am adding but it is not working in the game. The problem is, i don't know how to. Someone have to lead and we have to go step by step. --- Current situation --- 1-) Open your mod with TES5Edit 4.0.4 2-) Waiting for next step. Still we haven't started.
  11. I have downloaded OBIS (organized bandits) but sadly still i don't get it. This is why i am asking with that way. I just need 1 person who knows how to add perks to the actors.
  12. Hello everyone. Since 2017 i am trying to add perk to the actors and still i don't understand. Here is the example what i need "How can i add perk to ALL bandit bosses" for example i want to add +50 damage bonus to ALL, EVERY BANDIT BOSSES in the game. I have a perk that working and tested on specific actors. I have extremely confused with template, leveled actors, spell lists etc etc and i don't understand how to do. I need 1 sample. Edit: It is not a joke. Since 5 years i was asked many people and nobody knows how to add perks to the actors. Please let us proceed step by step. 1-) Open your mod with TES5Edit 4.0.4 2-) Waiting for next step
  13. Wow really? Ok then if i want to add them to the ability that increases their damage, why it is not working? Can you tell me which steps you take if you want to add perk to the actor?
  14. Wow. Just realized that changes are not implementing ongoing game. We have to create new character. Do i need to create new savefile just for increasing Heavy Armor skill of level 5 bandit from 20 to 21? Is there a method for the implement this???
  15. Hello everyone. I am currenty using Tes5Edit and try to change stats of bandit boss. I cannot change their one handed, two handed stats and the perks i have add not works for them. Go to the id 0003DEDE and please tell me which steps you take for the change their stats or make it work and perks you add
  16. Yes i found it. But this time i have an another issue. I am trying to sell Stolen Warhammer. I am setting it as VendorItemsMisc [FLST:0006CB48] and i am not able to sell it But when i set it as VendorItemsBlacksmith [FLST:00066333] i am able to sell it. Why i cannot sell anything when i set it as Misc? I have duplicated faction and added VendorItemsMisc and it seems it is working now. Am i doing it the right way? And i have tried to steal Alto Wine and i cannot see it in the list. Do i need to add all vendoritemsx bla bla with this way? Update: Not working. Not it buys only wines.. Here is the factions of my vendor VendorItemsApothecary [FLST:0009379F] VendorItemsBlacksmith [FLST:00066333] VendorItemsFletcher [FLST:000937A8] VendorItemsHunter [FLST:0010D9D4] VendorItemsJeweler [FLST:000937A7] VendorItemsMisc [FLST:0006CB48] VendorItemsSpells [FLST:000937A1] I have a stolen Warhammer and Wine but it buys wines only.
  17. Hello. I have created vendor but i want to make it buy stolen items. I have tried to work on tonilia and copied many things into my vendor but not working. How can i make it buy stolen items?
  18. Edit: You can delete this. I was testing on wrong file..
  19. Still it is confusing to me. This is what i want to I want to adjust my level 1 bandits min and max level 1 to 15 I want to increase their hit points for each level that player gained Is there any guide, video, tutorial about that? I have huge gameplay overhaul mod and still i cannot understand how to adjust their stats since 5 years Or can you help me if i will tell you what exactly i want? If i understand once, i will do the rest.
  20. Hello everyone. I am developer of Volrim mod. 5 Years have been passed and still i don't understand how the actor values works. I have to learn what is these values or i need any tutorial or guide about that. I am trying to balance draugrs by their levels. But i cannot adjust their healths as i wanted. It has 91 health, actor health 0 and it has NO template inside. But game provides me them with 141 health. Why game adding them to 50 hit points? Question 1: DNAM - Player Skills tab Skill Values VS Skill Offests Question 2: ACBS - Configuration tab / Template Flags Here is the picture https://pasteboard.co/eebq4VOdhxWq.png Why sometimes i cannot adjust skills, health and items actors? Is it according with these values? What does use stats, use ai data, use base data do?
  21. Hello everyone. Is there a way to disable armor rating, value, etc etc increasing during tempering? I just want to make them visible as fine, flawless etc etc. Because i am using durability mods and i am focusing inreasing their durabilities in process. NOT their attributes.
  22. No problem. I have already solved it by myself by the way. Thank you for your interest.
  23. Hello everyone. What is the best way to calculate values of magical items? As you know, we can easily adjust the values of non-magical items. But when it comes to magicals it is confusing to me. For example let's talk about one item. 0004b14f Iron Mace of Chills How can i make it's value 100 or 500?
  24. Hello my friend. Sadly i don't understand anything because i don't have any knowledge about scripts :( Check the picture i was shared. I am workin on objects only :( Can you tell me step by step how can i do that? I just want to make this one "if players wears items that includes X tag, i want to give them an ability that increases attack damage +2"
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