Sebiale Posted September 30, 2010 Share Posted September 30, 2010 So yesterday I activated the Shader Models 3.0 (I think), should doing that cause the in-game option, shadow filtering, to gray out? Is there any way to tell if the Shader Model is working in-game or out-game?(I'm hopeless when it comes to determining graphical differences unless I have a side-by-side.) Edit: Shadows on Grass is also grayed out, and the in-game screen is just a blank blue-gray. This is after I activated the Shader Models as described in Oblivion tweaks.Found a similar problem here. Dude never got back on whether it worked.I am using an Asus laptop. Attached DxDiag, I wouldn't trust it too much. It says I have 2GB of video memory...my card is 1GB and my PC has 4GB, so...yeah. No idea how that worked out. Link to comment Share on other sites More sharing options...
Sebiale Posted October 1, 2010 Author Share Posted October 1, 2010 Nevermind, fixed it. It seems that my Force1xShaders were also turned on along with Shader Models. Nicht Gut. Link to comment Share on other sites More sharing options...
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