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Displaying dead NPC's in a user created level


TOPSTER

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I am having trouble placing dead NPC's such as the dead treasure hunter in my own created level. I have seen this NPC displayed in another level and he is displayed lying down dead, but when I try and place my own dead NPC treasure hunter, the body it upright as if he is alive and I cannot see how he can be manipulated into a 'death position'.

 

If anyone can understand what I am trying to do, then help would be most appreciated.

 

Thanks

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I've solved the problem myself ! <as usual>

 

To get a dead NPC to lay on the ground dead, first place a NPC such as 'deadbanditmale02' and then whilst the NPC is selected, click on the menu item 'run havok sim' and the NPC will then fall to the ground and stay dead.

 

If you just place the NPC and then run the game, he will be alive and there will be no lip sync although you can communicate with them for 'rumors'

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I've found that when you select an NPC who has zero health - ie 'deadtreasurehunter', the way to set them up is to firstly insert them into the map like any other object, then raise the height abit and then turn on the havoc setting and watch them fall to the ground in a random heap.

 

If you then try and move the body around as normal, it will be all 'floppy' until you turn off the havoc setting in the menu.

 

Hope this helps someone else who wants to put a dead body into their map like me.

 

I am editing the rockmilk cave level at the moment and have mostly done the 3rd level incoorporating the waterfall from the ceyatatar cell and will probably put it on a download when its done.

 

I have found that the 2nd level of rockmilk cave on my pc has not been linked to any of the other levels and I have corrected this, don't know if it's an official error or not ??

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