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DCInteriors Project looking wierd..


Daveh

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I have made a complaint at the mods own board but I repeat it here:

 

First I LOVE this mod!!

But I just cant get it to look rigth!!

All the new posters, floors, items with new "skins"(?) keeps having there looks rotating tru some selection of skins depending on were I stand!!!

Doomike picture fits except if I moved it would flip to another "skin".

Windows and "toy-bots" work fine (love those) but say the the special brand coffe tins looks like pork-n-beens the someting else then someting eelse.

 

DCIntMeshes is placed data-mesh-DCIntMeshes, Itried data-DCIntMeshes instead but that gave me a lot of "!" instead and the windows went bad. should it instead be like data-mesh-flamingo? that is should I take the folders out of the DCIntMeshes-folder??

Please help!!!

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I had this problem with DCInteriors and BusWorld. In FOMM click the "Toggle invalidation" button. You want it to apply archive invalidation. If it says remove, click yes, and then the toggle button again, and click yes when it says "apply archive invalidation."

Should fix it.

That is, of course, assuming you have the FOMM.

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I had this problem with DCInteriors and BusWorld. In FOMM click the "Toggle invalidation" button. You want it to apply archive invalidation. If it says remove, click yes, and then the toggle button again, and click yes when it says "apply archive invalidation."

Should fix it.

That is, of course, assuming you have the FOMM.

 

I see!

And I dont, yet...

*heads of to get FOMM*

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I have made a complaint at the mods own board but I repeat it here:

 

First I LOVE this mod!!

But I just cant get it to look rigth!!

All the new posters, floors, items with new "skins"(?) keeps having there looks rotating tru some selection of skins depending on were I stand!!!

Doomike picture fits except if I moved it would flip to another "skin".

Windows and "toy-bots" work fine (love those) but say the the special brand coffe tins looks like pork-n-beens the someting else then someting eelse.

 

DCIntMeshes is placed data-mesh-DCIntMeshes, Itried data-DCIntMeshes instead but that gave me a lot of "!" instead and the windows went bad. should it instead be like data-mesh-flamingo? that is should I take the folders out of the DCIntMeshes-folder??

Please help!!!

 

I seem to have missed your question over on the main thread, Sorry. I even went back a few pages and, couldn't find it but, what ever.

 

yes it sounds like an Archive invalidation problem, My file paths are correct and, moving textures and, meshes out of the path I've created will only cause you more problems. I've tried to pack things up as neatly as possible so, if you ever want to uninstall it's less painful then having random file throughout your data folder.

 

As Silverblaze said, toggling the invalidation in FOMM should fix the issue, You should also Place DCInteriors near the top of your load order because, it is an esm.

 

If you still need more help feel free to hit me up and, if I miss you on the forums you can always PM me.

 

Chuck

 

 

 

 

 

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