Xreva Posted January 4, 2015 Share Posted January 4, 2015 The item in question is the "Armored Talon Combat Duster" from Joolander's combat duster mod. When I toss the item on the ground and click on it to get the item ID, it tells me "ff0015d3." so when I do player.additem ff0015d3 1 in the console, it tells me "compiled script not found." I use NMM. For this mod, the Load Order number is 28 and the Mod Index number is 41. I tried replacing the "ff" in front of the item ID with both of those numbers -- neither works. This is the first issue I've had with using the console to add a modded item. Link to comment Share on other sites More sharing options...
M48A5 Posted January 4, 2015 Share Posted January 4, 2015 The item in question is the "Armored Talon Combat Duster" from Joolander's combat duster mod. When I toss the item on the ground and click on it to get the item ID, it tells me "ff0015d3." so when I do player.additem ff0015d3 1 in the console, it tells me "compiled script not found." I use NMM. For this mod, the Load Order number is 28 and the Mod Index number is 41. I tried replacing the "ff" in front of the item ID with both of those numbers -- neither works. This is the first issue I've had with using the console to add a modded item. If you have FOSE installed, after left clicking on the item, type GBO. This will give you the base object number of the item. Then enter player.additem at this point add the base object number, leave a space, how many dusters you want, leave a space, 100. The 100 is the condition in percent. The command would look like this: player.additem 1e000af9 1 100 (I have no idea what the correct item number would be, this is an example only) Link to comment Share on other sites More sharing options...
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