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Strange texture behavior


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While in skingrad I noticed some strange texture behavior. Here a link to a fraps video.

 

https://sites.google.com/site/abe8443ed263/Oblivion2010-10-0316-58-13-28.avi

 

mods/load order:

Active Mod Files:

00 Oblivion.esm

01 All Natural Base.esm [Version 1.0]

02 Better Cities Resources.esm

03 Open Cities Resources.esm [Version 3.5.3]

04 HorseCombatMaster.esm

05 ScreenEffects.esm

06 Knights.esp

07 DLCShiveringIsles.esp

08 DLCBattlehornCastle.esp

09 DLCFrostcrag.esp

0A DLCVileLair.esp

0B DLCThievesDen.esp

0C DLCOrrery.esp

0D DLCHorseArmor.esp

0E DLCMehrunesRazor.esp

0F Unofficial Oblivion Patch.esp [Version 3.3.1]

10 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]

11 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

12 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

13 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

14 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]

15 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]

16 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

17 Knights - Unofficial Patch.esp [Version 1.0.9]

18 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]

19 Enhanced Water v2.0 HD.esp

1A Immersive Combat Music.esp [Version 1.00]

1B Enhanced Economy.esp [Version 4.3.1]

1C BHC_Expanded.esp [Version 1.2]

1D Enhanced Economy - House prices.esp [Version 1.0]

1E WB Dynamic Weapon Speeds.esp

1F Let There Be Darkness - Cyrodiil.esp

20 Let There Be Darkness - Cyrodiil + SI.esp

21 Let There Be Darkness - Knights.esp

22 Let There Be Darkness - Mehrunes Razor.esp

23 Enhanced Economy - Soulgems.esp [Version 4.2.2]

24 RAEVWD New Sheoth.esp [Version 1.7]

25 RAEVWD Cities.esp [Version 1.8]

26 RAEVWD Imperial City.esp [Version 1.8]

27 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

28 Oblivion Graphics Extender Support.esp [Version 0.2]

29 Immersive Interiors.esp

2A Immersive Interiors - Lights Addon.esp

2B Streamline 3.1.esp

2C Beautiful People.esp

2D ScreenControls.esp

2E Natural_Vegetation_by_Max_Tael.esp

2F Natural_Habitat_by_Max_Tael.esp

30 MotionBlur.esp

31 Harvest [Flora].esp [Version 3.0.0]

32 WindowLightingSystem.esp

++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

33 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

34 xulAncientRedwoods.esp [Version 1.6]

35 xulAncientYews.esp [Version 1.4.3]

36 xulArriusCreek.esp [Version 1.1.3]

37 xulAspenWood.esp [Version 1.0.2]

38 xulBlackwoodForest.esp [Version 1.0.4]

39 xulBravilBarrowfields.esp [Version 1.3.2]

3A xulBrenaRiverRavine.esp [Version 1.0.2]

3B xulCheydinhalFalls.esp [Version 1.0.1]

3C xulChorrolHinterland.esp [Version 1.2.2]

3D xulCloudtopMountains.esp [Version 1.0.3]

3E xulColovianHighlands_EV.esp [Version 1.2.1]

3F xuldarkforest.esp [Version 1.0.5]

40 XulEntiusGorge.esp

41 xulFallenleafEverglade.esp [Version 1.3.1]

42 xulImperialIsle.esp [Version 1.6.5]

43 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]

44 xulLushWoodlands.esp [Version 1.3]

45 xulPantherRiver.esp

46 xulRiverEthe.esp [Version 1.0.2]

47 xulSkingradOutskirts.esp

48 xulSnowdale.esp [Version 1.0]

49 xulStendarrValley.esp [Version 1.2.2]

4A xulTheHeath.esp

4B xulRollingHills_EV.esp [Version 1.3.2]

4C xulPatch_AY_AC.esp [Version 1.1]

4D DarNifiedUI Config Addon.esp

4E ImprovedSigns.esp

4F Better Cities .esp

50 Better Cities Full.esp

51 Better Imperial City.esp

52 Better Cities - Unique Landscape Chorrol Hinterland.esp

53 Better Cities - Unique Landscape Barrowfields.esp

54 Better Cities - Unique Landscape Cheydinhal Falls.esp

55 Better Cities - Unique Landscape Skingrad Outskirts.esp

56 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

57 Open Cities Full.esp [Version 3.5.4]

• • Open Cities Classic Road Record.esp

58 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp

59 DeadlyReflex 5 - Combat Moves.esp

• • All Natural - Indoor Weather Filter For Mods.esp [Version 1.0]

5A All Natural - Real Lights.esp [Version 1.0]

5B All Natural.esp [Version 1.0]

5C All Natural - SI.esp [Version 1.0]

5D Bashed Patch, 0.esp

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That, to me, looks like the result of either a texture replacer or some mod that has altered Skingrad. It actually looks like the building meshes are slightly out of line.
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It wouldn't be Better Cities per se, but might, and I mean might, be the result of a bad BC install. Do you run BOSS and a Bashed Patch? And do you use TES4LODGen? Actually, running TES4LODGen might be a good idea, anyway.
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If you're having issues with BC, have you considered Open Cities Reborn? You could retain BC for just the IC, and use OCR for the outying provincials. I have mine set up that way.
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Well if you mean you were using both OCC and BC Skingrad, then yes of course they will conflict. OCC moves the cities into the Tamriel worldspace. Vanilla and BC have the cities in their own worldspaces.
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