listentomymusic Posted October 3, 2010 Share Posted October 3, 2010 While in skingrad I noticed some strange texture behavior. Here a link to a fraps video. https://sites.google.com/site/abe8443ed263/Oblivion2010-10-0316-58-13-28.avi mods/load order:Active Mod Files:00 Oblivion.esm 01 All Natural Base.esm [Version 1.0] 02 Better Cities Resources.esm 03 Open Cities Resources.esm [Version 3.5.3] 04 HorseCombatMaster.esm 05 ScreenEffects.esm 06 Knights.esp 07 DLCShiveringIsles.esp 08 DLCBattlehornCastle.esp 09 DLCFrostcrag.esp 0A DLCVileLair.esp 0B DLCThievesDen.esp 0C DLCOrrery.esp 0D DLCHorseArmor.esp 0E DLCMehrunesRazor.esp 0F Unofficial Oblivion Patch.esp [Version 3.3.1] 10 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 11 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 12 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 13 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 14 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 15 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 16 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 17 Knights - Unofficial Patch.esp [Version 1.0.9] 18 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 19 Enhanced Water v2.0 HD.esp 1A Immersive Combat Music.esp [Version 1.00] 1B Enhanced Economy.esp [Version 4.3.1] 1C BHC_Expanded.esp [Version 1.2] 1D Enhanced Economy - House prices.esp [Version 1.0] 1E WB Dynamic Weapon Speeds.esp 1F Let There Be Darkness - Cyrodiil.esp 20 Let There Be Darkness - Cyrodiil + SI.esp 21 Let There Be Darkness - Knights.esp 22 Let There Be Darkness - Mehrunes Razor.esp 23 Enhanced Economy - Soulgems.esp [Version 4.2.2] 24 RAEVWD New Sheoth.esp [Version 1.7] 25 RAEVWD Cities.esp [Version 1.8] 26 RAEVWD Imperial City.esp [Version 1.8] 27 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 28 Oblivion Graphics Extender Support.esp [Version 0.2] 29 Immersive Interiors.esp 2A Immersive Interiors - Lights Addon.esp 2B Streamline 3.1.esp 2C Beautiful People.esp 2D ScreenControls.esp 2E Natural_Vegetation_by_Max_Tael.esp 2F Natural_Habitat_by_Max_Tael.esp 30 MotionBlur.esp 31 Harvest [Flora].esp [Version 3.0.0] 32 WindowLightingSystem.esp ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 33 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 34 xulAncientRedwoods.esp [Version 1.6] 35 xulAncientYews.esp [Version 1.4.3] 36 xulArriusCreek.esp [Version 1.1.3] 37 xulAspenWood.esp [Version 1.0.2] 38 xulBlackwoodForest.esp [Version 1.0.4] 39 xulBravilBarrowfields.esp [Version 1.3.2] 3A xulBrenaRiverRavine.esp [Version 1.0.2] 3B xulCheydinhalFalls.esp [Version 1.0.1] 3C xulChorrolHinterland.esp [Version 1.2.2] 3D xulCloudtopMountains.esp [Version 1.0.3] 3E xulColovianHighlands_EV.esp [Version 1.2.1] 3F xuldarkforest.esp [Version 1.0.5] 40 XulEntiusGorge.esp 41 xulFallenleafEverglade.esp [Version 1.3.1] 42 xulImperialIsle.esp [Version 1.6.5] 43 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 44 xulLushWoodlands.esp [Version 1.3] 45 xulPantherRiver.esp 46 xulRiverEthe.esp [Version 1.0.2] 47 xulSkingradOutskirts.esp 48 xulSnowdale.esp [Version 1.0] 49 xulStendarrValley.esp [Version 1.2.2] 4A xulTheHeath.esp 4B xulRollingHills_EV.esp [Version 1.3.2] 4C xulPatch_AY_AC.esp [Version 1.1] 4D DarNifiedUI Config Addon.esp 4E ImprovedSigns.esp 4F Better Cities .esp 50 Better Cities Full.esp 51 Better Imperial City.esp 52 Better Cities - Unique Landscape Chorrol Hinterland.esp 53 Better Cities - Unique Landscape Barrowfields.esp 54 Better Cities - Unique Landscape Cheydinhal Falls.esp 55 Better Cities - Unique Landscape Skingrad Outskirts.esp 56 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp 57 Open Cities Full.esp [Version 3.5.4] • • Open Cities Classic Road Record.esp 58 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp 59 DeadlyReflex 5 - Combat Moves.esp • • All Natural - Indoor Weather Filter For Mods.esp [Version 1.0] 5A All Natural - Real Lights.esp [Version 1.0] 5B All Natural.esp [Version 1.0] 5C All Natural - SI.esp [Version 1.0] 5D Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Hickory Posted October 3, 2010 Share Posted October 3, 2010 That, to me, looks like the result of either a texture replacer or some mod that has altered Skingrad. It actually looks like the building meshes are slightly out of line. Link to comment Share on other sites More sharing options...
listentomymusic Posted October 4, 2010 Author Share Posted October 4, 2010 Could it be better cities? Link to comment Share on other sites More sharing options...
Hickory Posted October 4, 2010 Share Posted October 4, 2010 It wouldn't be Better Cities per se, but might, and I mean might, be the result of a bad BC install. Do you run BOSS and a Bashed Patch? And do you use TES4LODGen? Actually, running TES4LODGen might be a good idea, anyway. Link to comment Share on other sites More sharing options...
listentomymusic Posted October 4, 2010 Author Share Posted October 4, 2010 Yeah, I ran BOSS, lodgen, uninstalled /installed BC with BAIN, rebuilt bash patch. No dice. However if I uninstall BC It's fixed. Would be perfect except the fact that I love better cities. Link to comment Share on other sites More sharing options...
Hickory Posted October 4, 2010 Share Posted October 4, 2010 If you're having issues with BC, have you considered Open Cities Reborn? You could retain BC for just the IC, and use OCR for the outying provincials. I have mine set up that way. Link to comment Share on other sites More sharing options...
listentomymusic Posted October 4, 2010 Author Share Posted October 4, 2010 I was using OCC when I disabled that it seemed to fix it. So i guess OCC and BC conflict. Link to comment Share on other sites More sharing options...
Hickory Posted October 4, 2010 Share Posted October 4, 2010 Well if you mean you were using both OCC and BC Skingrad, then yes of course they will conflict. OCC moves the cities into the Tamriel worldspace. Vanilla and BC have the cities in their own worldspaces. Link to comment Share on other sites More sharing options...
Megatarius Posted October 4, 2010 Share Posted October 4, 2010 What part of Skingrad is that? Which building is it? I use BC and I want to see if I'm getting it. Link to comment Share on other sites More sharing options...
listentomymusic Posted October 5, 2010 Author Share Posted October 5, 2010 Pretty much all of the buildings in skingrad did that Link to comment Share on other sites More sharing options...
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