joemodda Posted October 4, 2010 Share Posted October 4, 2010 The game says that I am missing a plugin. I choose to load anyways and it just crashes on me. Wrye bash doesn't detect any missing files for the save file.The only thing I did was disable and enable COBL on OBMM. Kinda mysterious. Any ideas on what could have happened? I can start a new game fine (I've invested 6 hours in this save so far) but I rather save what I can. And if you're curious here's my load order: Oblivion.esmAll Natural Base.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmTamrielTravellers.esmFCOM_Convergence.esmBetter Cities Resources.esmHorseCombatMaster.esmUnnecessaryViolence.esmUnofficial Oblivion Patch.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espBetter Cities .espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espAll Natural - Real Lights.espAll Natural.espAll Natural - SI.espImmersive Interiors.espImmersive Interiors - Lights Addon.espWindowLightingSystem.espItem interchange - Extraction.espCrowded Cities 15.espCrowded Roads 23.espFF_Real_Thirst.espEnhanced Hotkeys.espCobl Glue.espCobl Si.espBob's Armory Oblivion.espFCOM_BobsArmory.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espOOO 1.32-Cobl.espFCOM_Cobl.espFCOM_Convergence.espFCOM_RealSwords.espTamrielTravellers4OOO.espTamrielTravellersItemsnpc.espTamrielTravellersItemsCobl.espShiveringIsleTravellers.espShiveringIsleTravellersFriendlyFactions.espFCOM_TamrielTravelers.espOOO-WaterFish.espMMM-Cobl.espScribe Supplies.espVaultsofCyrodiilBC.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espxulSnowdale.espP1DkeyChain.espSalmo the Baker, Cobl.espRealSleepExtended.espDeadlyReflex 5 - Combat Moves.espItem interchange - Placement for FCOM.espBetter Cities Full.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Cities - VWD of the IC.espBetter Imperial City.espBetter Imperial City FPS Patch.espBetter Cities Full FPS Patch.espUnnecessaryViolence.espReal Hunger, Cobl.espAll Natural - Indoor Weather Filter For Mods.espBashed Patch, 0.espStreamline 3.1.esp Sorted by BOSS of course. Question? Ideas? Link to comment Share on other sites More sharing options...
Marie46 Posted October 4, 2010 Share Posted October 4, 2010 Probably when you activated COBL again, it got to a diffrent place in the load order with OBMM. That is what i can think of. Link to comment Share on other sites More sharing options...
Hickory Posted October 4, 2010 Share Posted October 4, 2010 If you disabled Cobl in OBMM by simply unchecking it, your Bashed Patch still has Cobl data injected into it, so unless you rebuilt your patch after you disabled Cobl, I reckon your save game is up the creek. Link to comment Share on other sites More sharing options...
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