Emiyot Posted October 4, 2010 Share Posted October 4, 2010 [Fallout3.esm] [Anchorage.esm][ThePitt.esm] [brokenSteel.esm][PointLookout.esm] [Zeta.esm] [FallsChurchMetroFix.esm] [Phalanx-PointLookout-Navmesh.esm] [CRAFT.esm] [CALIBR.esm] [COMM.esm] [FO3 Wanderers Edition - Main File.esm] [20th Century Weapons.esm] [Mart's Mutant Mod.esm] [GlobalTravelSystem.esm] [GTSDeathCanyon.esm] [GTSEssentials.esm][Phalanx-MainFollowerModule.esp] [20th Century v5 ALIVE (Brotherhood_Outcast).esp] [20th Century v5 ALIVE (Chinese Ghoul).esp] [20th Century v5 ALIVE (Containers).esp] [20th Century v5 ALIVE (NPC_Settler).esp] [20th Century v5 ALIVE (Raider).esp] [20th Century v5 ALIVE (RivetCity).esp] [20th Century v5 ALIVE (Slaver).esp] [20th Century v5 ALIVE (SuperMutant).esp] [20th Century v5 ALIVE (Talon_Regulator).esp] [20th Century v5 ALIVE (TEST Container).esp] [20th Century v5 ALIVE (Vault 101).esp] [20th Century v5 ALIVE (Vendor).esp] [better Caravans.esp] [better Companions Clover Ess.esp] [better Companions Ess.esp] [better Companions NonEss.esp] [bLTC Hypo Fix.esp] [We Jazz.esp] [City-Killer-no-replace-english.esp] [GTS - Arroyo.esp] [GTS - Boneyard.esp] [GTS - Broken Hills.esp] [GTS - Brotherhood.esp] [GTS - Cathedral.esp] [GTS - Gecko.esp] [GTS - Ghost Farm.esp] [GTS - Junktown.esp] [GTS - Klamath.esp] [GTS - Military Base.esp] [GTS - Modoc.esp] [GTS - N.C.R..esp] [GTS - Navarro.esp] [GTS - Necropolis.esp] [GTS - New Reno.esp][GTS - Redding.esp] [GTS - San Francisco.esp] [GTS - The Den.esp] [GTS - The Glow.esp] [GTS - The Hub.esp] [GTS - Toxic Caves.esp] [GTS - Vault 13.esp] [GTS - Vault 15.esp] [GTS - Vault City.esp] [GTSCOMM.esp][GTSFawkesWeapons.esp] [GTSPointLookOut.esp] [GTSThePitt.esp] [HamadaRadioStation.esp] [iPip.esp] [DarNifiedUIF3.esp] [Fallout 1+2 All in One Locations.esp] [Fellout-pipboylight.esp] [FO3 Wanderers Edition - Main File.esp] [FO3 Wanderers Edition - DLC Anchorage.esp] [FO3 Wanderers Edition - DLC Broken Steel.esp] [FO3 Wanderers Edition - DLC Mothership Zeta.esp] [FO3 Wanderers Edition - DLC Point Lookout.esp] [FO3 Wanderers Edition - DLC The Pitt.esp] [FO3 Wanderers Edition - Alternate Travel.esp][FO3 Wanderers Edition - Followers Enhanced.esp][FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp] [FO3 Wanderers Edition - Optional Restore Tracers.esp] [FO3 Wanderers Edition - Optional VATS Halftime.esp] [FO3 Wanderers Edition - Optional VATS Realtime.esp][FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp] [Phalanx-TGBlank-K9AlternateStart.esp] [Reykjavik.esp] [ReykjavikGTS.esp] [Mart's Mutant Mod.esp] [Mart's Mutant Mod - DLC Anchorage.esp] [Mart's Mutant Mod - DLC The Pitt.esp][Mart's Mutant Mod - DLC Broken Steel.esp] [Mart's Mutant Mod - DLC Point Lookout.esp] [Mart's Mutant Mod - DLC Zeta.esp] [Mart's Mutant Mod - Dynamic Player Scaling.esp] [Mart's Mutant Mod - No Floaters.esp][Mart's Mutant Mod - Feral Ghoul Rampage.esp][Mart's Mutant Mod - Hunting & Looting.esp][Mart's Mutant Mod - Increased Spawns.esp][Mart's Mutant Mod - Master Menu Module.esp][Mart's Mutant Mod - Natural Selection.esp][Mart's Mutant Mod - Tougher Traders.esp][Mart's Mutant Mod - Zones Respawn.esp][bLTC.esp][bLTC Immersion Patch.esp][bLTC Less Addictions.esp][bLTC No Overdosing.esp][bLTC No Visual Effects.esp][ACE2-0.esp][Phalanx-OPTIONAL-BROKENSTEEL-WeaponRepairLists.esp][Phalanx-OPTIONAL-VendorChanges.esp][Phalanx-OPTIONAL-WeaponChange.esp][Phalanx-OPTIONAL-WeaponRepairLists.esp][Phalanx-BrokenSteel-Integration.esp][Phalanx-DogmeatEnemyTweaks.esp][Phalanx-PointLookout-Integration.esp][Phalanx-PerksAndStims.esp][Fellout-Full.esp][Fellout-Anchorage.esp][Fellout-BrokenSteel.esp][Fellout-Zeta.esp][FleshBurningPlasma.esp] this is the order i currently have i also load it first through the mod manager then load with fose, but i cant figure out why the game crashes before it even gets to the menu any help would be nice. Link to comment Share on other sites More sharing options...
Fonger Posted October 4, 2010 Share Posted October 4, 2010 your version of MMM is outdated therefore you need to check all your major mods for updates and have you read the load order opinion from FOMM yet? Link to comment Share on other sites More sharing options...
Emiyot Posted October 4, 2010 Author Share Posted October 4, 2010 actually no im still really new to modding i appoligize if i come across as an idiot Link to comment Share on other sites More sharing options...
Neclipse Posted October 4, 2010 Share Posted October 4, 2010 If I had to guess, I'd try taking off Global Travel Systems and the GTS esp's and seeing if that helps. I used to crash when I tried using it with a lot of other overhauls. Also make sure you have the MMM and FWE patch from FoIP - http://www.fallout3nexus.com/downloads/file.php?id=4968 . And check to make sure FWE, and MMM are both up to date. And you should be set. Link to comment Share on other sites More sharing options...
Emiyot Posted October 4, 2010 Author Share Posted October 4, 2010 well it turns out that i followed someone elses advice about altering the ini file and in doing so that is what made the game crash Link to comment Share on other sites More sharing options...
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