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[Mothership Zeta] Sally won't stop shushing


xaechireon

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I'm playing Mothership Zeta, and Sally won't stop playing this raise-finger-to-lips animation and shushing. Not only is it really annoying, its getting in the way of her crawling into the vent, thereby preventing me from progressing further. The console commands resetquest, disable/enable don't work. I can walk past the door with tcl, but I'm under the impression there'll be repercussions. Anyone have a problem like this before?
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Well Kill, resurrect, disable, enable will reset the NPC to before you ever talked with them.

 

Also Groovatron has many cool tools in it besides the fun stuff it offers. For example you can freeze a npc, or restrain them, which when it's removed usually resets the sandbox or AI. Then you can open NPC's inventory if they have a missing mesh with a a big red blucko error triangle on them so you can see what is probalby missing a mesh. You can teliport to a black or white room thus facilitating force reloads on the wasteland cells after manual PCB purge cell buffers. Speed up encumbered trading thru teliport. There's lots of stuff you can do with it.

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