Sebiale Posted October 6, 2010 Author Share Posted October 6, 2010 Re-installed. Seems to have fixed the problems I was having.Conflicts seem to be being detected better. Now the update conflict is catching conflicts.Tried re-installing All Natural, it still gave me a warning, but when I pressed continue it suddenly found the conversion data. So that's a plus too. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 6, 2010 Share Posted October 6, 2010 Right on, now get your Bashed Patch set up for All Natural and you're good to go. Just remember, Read the ReadMe closely, read it a few times if you need to so you don't miss any important steps or details. :whistling: If you need some advice on building the Patch feel free to ask after you have read the documentation, I'll help if I can. After you get All Natural up and running you can then add some other great mods to enhance immersion. Like Storms and Sound OBSE version, and Immersive Interiors (top notch work) and your experience will be much more enjoyable and well immersive. :thumbsup: Link to comment Share on other sites More sharing options...
Sebiale Posted October 8, 2010 Author Share Posted October 8, 2010 I have imported the cells in Wrye Bash, but I still have a file in red. Storms and Sounds.esp; the issue here is that it wants NaturalWeather.esp. I assume it means Arthur's Natural Weather. I don't have that, I was under the assumption I wouldn't need it...do I? Or is this just saying that it supports it? Link to comment Share on other sites More sharing options...
TodaY Posted October 8, 2010 Share Posted October 8, 2010 I have imported the cells in Wrye Bash, but I still have a file in red. Storms and Sounds.esp; the issue here is that it wants NaturalWeather.esp. I assume it means Arthur's Natural Weather. I don't have that, I was under the assumption I wouldn't need it...do I? Or is this just saying that it supports it? I have all natural and can't recall a storms and sounds esp coming with it. Also, you need to read the readme for all natural, 1 or 2 esps will always be red, they're supposed to be. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 8, 2010 Share Posted October 8, 2010 You need to use the OBSE version of Storms and Sound to work with All Natural. In fact the OBSE version is compatible with all weather mods. Use the OBSE-Storms & Sound SI.esp, it's the only one that will work with All Natural. There is no need for any of the other ESPs included in the Storms and Sound download, just delete them. I'm assuming you downloaded from Nexus but just to be sure here is the link you should download from, Storms and Sound v3 for all weathers. Get the full version and use it, not the OMOD. Manually install it or use BAIN and again, only use the above mentioned exp, OBSE-Storms & Sound SI.esp. Now about having a file in red, give me a little more detail please. Is the entire line in red, text and all? Or is just the box beside it red? And what's in the box? A check, ++, or a dot? Please post your load order, would make this easier for us. To post a load order open Wrye Bash > Click on mods tab > Right click on the Load Order header > Left click List Mods. Now copy and paste all of that info here in your reply. If the entire thing is in red text it's possible the esp has the same time stamp as another esp therefor they are conflicting. To fix this you can manually change the time stamp by just 1 second or run BOSS again, it will fix it right up. Post your LO for us. Link to comment Share on other sites More sharing options...
Sebiale Posted October 8, 2010 Author Share Posted October 8, 2010 KK, OBSE version of the esp is good to go in Wrye Bash. My current process after adding new mod(s) is to rebuild the Bashed Patch, then run BOSS, then TES4LODGEN.Everything seems to be going well except for two new things from the UOP (Unofficial Oblivion Patch) the Citadel Door and Vampire Aging fix .esp are both highlighted, is that red supposed to be the orange that indicates an Exclusion Group? Active Mod Files:00 Oblivion.esm01 Kvatch Rebuilt.esm02 All Natural Base.esm [Version 1.0]03 DLCShiveringIsles.esp04 DLCHorseArmor.esp05 DLCOrrery.esp06 DLCSpellTomes.esp07 Update My Statue.esp [Version 1.30]08 DLCBattlehornCastle.esp09 DLCThievesDen.esp0A DLCVileLair.esp0B DLCMehrunesRazor.esp0C Knights.esp0D Apachii_Goddess_Store.esp0E RAEVWD Imperial City.esp [Version 1.8]0F Apachii_Heroes_Store.esp10 Cities Alive At Night.esp11 RAEVWD New Sheoth.esp [Version 1.7]12 Natural_Habitat_by_Max_Tael.esp13 RAEVWD Cities.esp [Version 1.8]14 Enhanced Water v2.0 HD.esp15 DLCFrostcrag.esp16 Let There Be Darkness - Knights.esp17 Cathedral Improver.esp18 MaleBodyReplacerV4.esp++ Kvatch Rebuilt - OOO Compatibility.esp19 Kvatch Rebuilt.esp1A Rainbows.esp1B personality_idles4.esp1C Harvest [Flora].esp [Version 3.0.0]1D MergedMouth.esp1E Get Wet.esp1F Real Lava 1.3.esp20 Immersive Interiors - Lights Addon.esp [Version 0.7]21 Get Wet Dark.esp22 Immersive Interiors.esp [Version 0.7]23 Exterior Actors Have Torches 1.3 DT.esp24 Let There Be Darkness - Cyrodiil + SI.esp25 JoinedJaws.esp26 Let There Be Darkness - Mehrunes Razor.esp27 All Natural - Nascosto Isles Weather Patch.esp [Version 2.0]----> Delinquent MASTER: Nascosto Isles 3.esp28 Bashed Patch, 0.esp----> Delinquent MASTER: All Natural - Real Lights.esp----> Delinquent MASTER: Nascosto Isles 3.esp----> Delinquent MASTER: Unofficial Oblivion Patch.esp29 Dungeon Actors Have Torches 1.6 CT.esp2A Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]2B Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]2C Exterior Actors Have Torches 1.3 CT.esp2D All Natural.esp [Version 1.0]2E talkwithyourhands2.esp2F Kvatch Rebuilt Weather Patch.esp30 All Natural - Real Lights.esp [Version 1.0]31 Nascosto Isles 3.esp32 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]33 All Natural - SI.esp [Version 1.0]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0]34 Dungeon Actors Have Torches 1.6 DT.esp35 Oblivion XP.esp [Version 4.1.5]36 Knights - Unofficial Patch.esp [Version 1.0.10]37 Unofficial Oblivion Patch.esp [Version 3.3.1]38 OBSE-Storms & Sound SI.esp Not sure how much it matters, but I ran OBMM's new conflict detector, it has a lot of things listed in red. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 8, 2010 Share Posted October 8, 2010 Whoa, you've got some issues here. Lets start first by updating BOSS Masterlist. Your masterlist is way out of date because that LO is awful. Update your masterlist, make sure you place the new masterlist.txt in your Data folder overwriting the old file. Then run BOSS again. This is going to fix many things like those Delinquent MASTER files. Next I see you have your Bashed Patch at slot 28 which is above mods that it is supposed to be patching, so it's not doing its job. Again this is all because of a horrible LO. Follow these steps. --Update BOSS Masterlist (Place in Data folder as mentioned earlier)--Open Wrye Bash--Disable (uncheck) your Bashed Patch--Run BOSS, the .bat file NOT the .exe file. (Run BOSS from Wrye Bash, there is an icon at the lower left in the Wrye window.)--Now look at your LO it should have changed drastically. If not then you don't have the BOSS files in the proper location. Refer to BOSS Readme. (BOSS files should all be in Data folder)--Rebuild your Bashed Patch and Activate it.--Post your new LO in your next reply. I know our LOs are completely different but take a look at my current LO which I'll post below. Just notice where All Natural, OBSE-Storms & Sound, Immersive Interiors and any other mod we have in common are. Also look where my Bashed Patch is. I use BOSS so your LO should look very similar to this (for mods we have in common) if you are using the current Master list for BOSS. Active Mod Files: 00 Oblivion.esm 01 Jog_X_Mod.esm 02 ScreenEffects.esm 03 All Natural Base.esm [Version 1.0] 04 Armamentarium.esm [Version 1.35] 05 Artifacts.esm [Version 1.1] 06 AFC v2 Core.esm 07 HorseCombatMaster.esm 08 Unofficial Oblivion Patch.esp [Version 3.2.10] 09 DLCShiveringIsles.esp 0A Unofficial Shivering Isles Patch.esp [Version 1.4.0] ** LoadingScreens.esp 0B Natural_Habitat_by_Max_Tael.esp 0C All Natural.esp [Version 1.0] 0D All Natural - SI.esp [Version 1.0] ++ All Natural - Bravil Mages Fix.esp ++ All Natural - SI Settlements NIW Support.esp 0E Immersive Interiors.esp [Version 0.7] 0F Immersive Interiors - Lights Addon.esp [Version 0.7] 10 Enhanced Water v2.0 HD.esp ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1] ++ Symphony of Violence.esp 11 All Natural - Real Lights.esp [Version 1.0] 12 WindowLightingSystem.esp 13 AliveWaters.esp 14 AliveWaters - Koi Addon.esp 15 AliveWaters - Slaughterfish Addon.esp 16 AFC v2 Combo Chains.esp 17 AFC v2 Locational Damage.esp 18 Book Jackets Oblivion.esp 19 ClocksOfCyrodiil.esp 1A ImprovedSigns.esp 1B P1DseeYouSleep.esp 1C Spell Delete.esp 1D Crowded Roads Revisited.esp [Version 1.1] 1E Crowded Roads Revisited_ChorrolCheydinhal_5.esp 1F Crowded Roads Revisited_YellowRoad_5.esp 20 Crowded Roads Revisited_GoldRoad_10.esp 21 Crowded Roads Revisited_GreenRoad_10.esp 22 Map Marker Overhaul.esp [Version 3.6] 23 Map Marker Overhaul - SI additions.esp [Version 3.5] 24 YetAnotherHotkeyMod.esp 25 DLCHorseArmor.esp 26 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 27 DLCOrrery.esp 28 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 29 DLCVileLair.esp 2A DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 2B P1DseeYouSleep - DLCVileLair.esp 2C DLCMehrunesRazor.esp 2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 2E DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 2F Book Jackets DLC.esp 30 GrimbotsSpellTomes.esp 31 Adonnays Elven Weaponry.esp ++ CM_Better Wine_SI.esp 32 PTArtifacts.esp 33 Sin's Expanded Light Armor Kit [NPC].esp 34 RealSwords - Bosmer LO-NPC.esp 35 RealSwords - Breton LO-NPC.esp 36 RealSwords - Khajiit LO-NPC v1.3.esp 37 RealSwords - Nord LO-NPC SI.esp 38 RealSwords - Redguard LO-NPC.esp 39 DLCThievesDen.esp 3A DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 3B DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] ++ ArmamentariumLL.esp [Version 1.35] ++ ArmamentariumLLMagic.esp [Version 1.35] 3C ArmamentariumArtifacts.esp [Version 1.35] ++ ArmamentariumLLArmaVendor.esp [Version 1.35] 3D OBSE-Storms & Sound SI.esp 3E Artifacts.esp [Version 1.1] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 3F BHC_Expanded.esp [Version 1.2] 40 BrotherhoodRenewed.esp [Version 1.0.7] 41 Ranokoas City Stealth Exits.esp [Version 2.2] 42 thievery.esp 43 Unique Dungeons - Lichs Lair.esp 44 Unique Dungeons - Lost Glory.esp 45 DLCBattlehornCastle.esp 46 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 47 DLCFrostcrag.esp 48 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 49 Knights.esp 4A Knights - Unofficial Patch.esp [Version 1.0.9] 4B ElsweyrAnequina.esp 4C Faregyl.esp [Version 1.0.10] 4D Faregyl+Anequina Patch.esp 4E xulAncientYews.esp [Version 1.4.3] ++ AleswellNoRefractFix.esp 4F Curseman's Anti Extinction Mod.esp 50 DecoratorAssistant with OBSE v1.1.esp 51 DropLitTorchOBSE.esp [Version 2.4] 52 Dungeon Actors Have Torches 1.6 DT.esp 53 Exterior Actors Have Torches 1.3 DT.esp 54 Oblivifall - Ambiant Dungeon SFX.esp [Version 1.2] 55 Enhanced Vegetation [110%].esp 56 Toggleable Quantity Prompt.esp [Version 3.1.1] 57 RealisticHealth.esp 58 RealisticForceMedium.esp 59 Jump_Adjustment-2211.esp 5A RealSleepExtended.esp [Version 2.4.2] 5B EnchantmentMastery.esp 5C Syc_AtHomeAlchemy_No_Bounty_v2.esp 5D attack and hide harder v2.0.esp 5E sycHearNoEvil.esp [Version 1.0] 5F Enhanced Grabbing.esp [Version 0.5] 60 Denock Arrows.esp 61 Deadly Reflex 5 - Timed block and 150% damage.esp 62 DeadlyReflex 5 - Combat Moves.esp 63 Deadly Reflex Bow Sway.esp 64 Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1] 65 Duke Patricks - Actors Can Miss Now.esp 66 Duke Patricks - Combat Archery.esp [Version 3.2] ** Let There Be Darkness - Cyrodiil + SI.esp ** Let There Be Darkness - Knights.esp ** Let There Be Darkness - Mehrunes Razor.esp ** Let There Be Darkness - Thieves Den.esp ** Let There Be Darkness - Elsweyr.esp 67 MRP - Autosaving.esp 68 MRP - Cant Equip Item.esp 69 MRP - Fast travel unavailable.esp 6A MRP - Horse stabled outside gate.esp 6B MRP - Loading area.esp 6C MRP - Not enough charge.esp 6D MRP - You find nothing of use.esp 6E MRP - You successfully harvest.esp ** [GFX]_Initial_Glow-all.esp 6F Chameleon-NoRefraction-2411.esp 70 GW71_Life_Detect.esp ++ Real Lava 1.3.esp ++ ForeverView.esp 71 ScreenControls.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0] 72 Bashed Patch, 0.esp 73 Streamline 3.1.esp About the Door and Vampire fixes you can disable those ESPs and let Wrye Bash handle that.Also ignore those conflicts in OBMM for now (and most of the time), lets get that LO fixed first. It's awful! :wallbash: I'll check back in a few hours and we'll go from there. Link to comment Share on other sites More sharing options...
Sebiale Posted October 9, 2010 Author Share Posted October 9, 2010 The new BOSS (October 8th) bat can't be found by Wrye Bash, I think it's the new name. Still, big change. 00 Oblivion.esm01 All Natural Base.esm [Version 1.0]02 Kvatch Rebuilt.esm03 Unofficial Oblivion Patch.esp [Version 3.3.1]04 Primate Rank Fix.esp05 DLCShiveringIsles.esp06 Natural_Habitat_by_Max_Tael.esp07 All Natural.esp [Version 1.0]08 All Natural - SI.esp [Version 1.0]09 Immersive Interiors.esp [Version 0.7]0A Immersive Interiors - Lights Addon.esp [Version 0.7]0B Enhanced Water v2.0 HD.esp0C Rainbows.esp0D All Natural - Real Lights.esp [Version 1.0]0E Cities Alive At Night.esp0F ClocksOfCyrodiil.esp10 Cyrodilic Brandy.esp11 ImprovedSigns.esp12 Inebriation.esp13 personality_idles4.esp14 RAEVWD Cities.esp [Version 1.8]15 RAEVWD New Sheoth.esp [Version 1.7]16 RAEVWD Imperial City.esp [Version 1.8]17 ReneersNotesMod.esp18 Update My Statue.esp [Version 1.30]19 HouseMapMarkers.esp1A DLCHorseArmor.esp1B DLCOrrery.esp1C DLCVileLair.esp1D DLCMehrunesRazor.esp1E DLCSpellTomes.esp1F Book Jackets DLC.esp20 GrimbotsSpellTomes.esp21 MaleBodyReplacerV4.esp22 MaleBodyReplacer.esp23 CM_Better Wine.esp24 CSR - Fine Iron.esp25 CSR - Golden Saint.esp26 FineWeapons.esp27 Garak's Staff Replacer Artefacts.esp28 Garak's Staff Replacer Blood&Lightning.esp29 Garak's Staff Replacer Fire&Ice.esp [Version 1.5]2A RustyItems.esp2B RTFemaleReplacerV12.esp2C R18PN - Lingeries.esp2D DLCThievesDen.esp2E OBSE-Storms & Sound SI.esp2F Cathedral Improver.esp30 Kvatch Rebuilt.esp31 Kvatch Rebuilt Weather Patch.esp32 Nascosto Isles 3.esp33 All Natural - Nascosto Isles Weather Patch.esp [Version 2.0]34 Nine Divines Robes.esp35 Apachii_Goddess_Store.esp36 Apachii_Heroes_Store.esp37 DLCBattlehornCastle.esp38 DLCFrostcrag.esp39 Knights.esp3A Knights - Unofficial Patch.esp [Version 1.0.10]3B Harvest [Flora].esp [Version 3.0.0]3C Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]3D Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]3E Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]3F Cliff_BetterLetters.esp [Version 1.2]40 Dungeon Actors Have Torches 1.6 CT.esp41 Dungeon Actors Have Torches 1.6 DT.esp42 Exterior Actors Have Torches 1.3 CT.esp43 Exterior Actors Have Torches 1.3 DT.esp44 ImprovedSoulgems.esp [Version 1.11]45 talkwithyourhands2.esp46 Tombstone Epitaphs.esp47 SkipTutorialv2.esp48 Oblivion XP.esp [Version 4.1.5]49 Let There Be Darkness - Cyrodiil + SI.esp4A Let There Be Darkness - Knights.esp4B Let There Be Darkness - Mehrunes Razor.esp4C AlienSlof's Oblivion Better Beasts.esp4D MergedMouth.esp4E JoinedJaws.esp4F Get Wet.esp50 Get Wet Dark.esp51 Real Lava 1.3.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0]52 Bashed Patch, 0.esp Edit: Dang I'm editing this thing a lot. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 9, 2010 Share Posted October 9, 2010 Much, much better. You should actually have a playable game now. :thumbsup: Just remember to run BOSS and Rebuild Patch anytime you add new mods. Link to comment Share on other sites More sharing options...
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