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Would love to see a snake mod.


thomriis

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the ice wraith skeleton can be tweaked to achieve that.

Or take the monster mod for example, they have (buggy) naga creatures in the game which were pretty obviously taken from the ice wraiths. Make the naga smaller, maybe change it's head, and push him closer to the ground.

 

Though, I'm no modder, so I don't know how bad *that* can be.

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it would be possible to tweak the Ice Wraith skeleton but it would be a nightmare to animate it to move over the landscale without clipping.
just look at the issues with grass and rocks floating or sinking below the ground. now imagine trying to make it move and no look like it was acting like a sandworm from Dune or a thresher from Borderlands.

the best way would be to have snakes that stayed coiled up in quiet hidden places, like under bushes, that would strike anything that got too close (as done in Boiling Point or Red Ded redemption)

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