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Need help with loadorder/mod conflicts


fojlop

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Allright, so I've just finished downloading and installing all the mods I want. I tried to start the game by going to FOMM - File - Run fose, but it crashed at startup. It takes me to the Bethesda-screen and then it crashes.

I also tried running it with Gboost, same situation, crashed.

 

I'm trying the MasterUpdate/Restore at the moment. So I have deactivated and deleted my previous Merged patch.esp and I'm now setting up a new one. No errors are showing in the right panel, it says "Background Loader: finished". Created the merged patch, put it last in the load order in FOMM, ticked it, closed FOMM. Ran FO3MasterUpdate, everything went smoothly.

 

Trying to start the game by going FOMM - File - Run fose - crashed. Trying the same thing with Gboost running - crashed.

 

Here's my loadorder:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

xCALIBR.esm

Project Beauty.esm

ArefuExpandedByAzar.esm

StreetLights.esm

DCInteriors_ComboEdition.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Enhanced Weather - Rain and Snow.esm

Xepha's Dynamic Weather.esm

Vehicle Overhaul.esm

DarNifiedUIF3.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

CRAFT - Activation Perk.esp

CivilDefenseBroadcastSystem.esp

RadioBlues.esp

GalaxyNewsRadio100[M].esp

TheDaysofChristmasRadio.esp

CONELRAD 640-1240.esp

IPip.esp

People_Radio.esp

RadioTenpenny.esp

Radio Active.esp

RobotRadio.esp

Faster PipBoy Light.esp

Owned!.esp

Makes Sense Bounty Hunter 0.91.esp

xCALIBRmunitions.esp

xCALIBRmunitions_FOSEnhancements.esp

StreetLights - Wasteland.esp

Jakes Survival Shop 1-2.esp

ArefuExpandedByAzar-Radio.esp

Fallin3 SouthEast Wasteland.esp

DCInteriors_DLC_Collectables.esp

Rivet_City_Security_1.1.esp

CrowdedCities_v2.esp

FEV_Subjects.esp

Responsive Kill Reactions.esp

Auto Aim Fix v1.1.esp

FalloutFood.esp

I'll Touch What I Want.esp

TinCanCRAFTing.esp

richvendors.esp

Ex Libris - PreWar Book Titles.esp

SpeechLite.esp

Bigtown upgraded.esp

FreeBuildingV0.5.esp

Rivet_city_security.esp

Warrington Station Old Settlement and Stronghold V0.80.esp

Rington Station Settlement 0.81.esp

rockville.esp

FLAK.esp

ShadySands.esp

MovinOnUp3.0.esp

PeachCreekRuins.esp

Dukov3Release.esp

skyforest.esp

CanterburyCommonsInteriors.esp

FairfaxApartment.esp

Megaton Tweaks 1.28.esp

WastelandHomes.esp

GrayditchApartment.esp

Bonds Tenpenny Tower Complete.esp

MaintenanceShed.esp

Solace.esp

KORsUnderwaterHome.esp

A-Vault2.esp

UndergroundHideout.esp

bus.esp

Dukov_Storage.esp

AbramsOverpassTent.esp

MegatonHouseExtraStorage.esp

SuperDuperBasement.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

BlackWolf Backpack - Blank's Container Patch.esp

Blank's Container Backpack (BlackWolf Backpack Plugin).esp

JunkShop.esp

D.C. Confidential.esp

0rb_BookSet1.esp

0rb_ComicPack1.esp

BoSPatrols.esp

Glow Sticks.esp

FalloutFoods - FWE Master Release.esp

CEI - CaesarrulezExcessiveInteriorsEN.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Alternate Travel.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

RaiderMercenaryExpanded.esp

RaiderExpanded[M&W].esp

MercenaryExpanded[M&W].esp

RaiderMercenaryExpanded[M&W].esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - Project Beauty + FWE.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-pipboylight.esp

Fellout-Anchorage.esp

Fellout-Zeta.esp

Fellout-PointLookout.esp

Dogmeat Leather Armor - CRAFT.esp

Realistic Interior Lighting.esp

Realistic Interior Lighting - BS.esp

Realistic Interior Lighting - OA.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - REBOOT.esp

Enhanced Weather - Radioactive Rain and Snow Plugin.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Xepha's Dynamic Weather - Main.esp

Xepha's Dynamic Weather - Anchorage.esp

Merged.esp

 

Total active plugins: 148

Total plugins: 148

 

What am I doing wrong?

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There is a newer version than http://www.fallout3nexus.com/downloads/file.php?id=3211 this one? Because that's the one I have.

 

I'm getting help with this issue over at forums.bethsoft too btw, at http://forums.bethsoft.com/index.php?/topic/1119417-help-game-crashes-directly-on-startup-through-fose/

sorry, you gots esps from old mmm inside your 6.0

 

and parts of 6.0 not showing up at all

 

Unless you have a UAC overburden that needs its own attention

 

you don't have 6.0 (or implied 6.1) installed

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Yep, I deleted some of 'em.

 

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - No Wanamingos.esp

Mart's Mutant Mod - Increased Increased Spawns.esp

 

Those are now deleted. What are these parts you're talking about that are not showing up?

Should I delete MMM completely and install 6.1 again?

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