HailHell Posted January 10, 2015 Share Posted January 10, 2015 Its probably a stupid question but whatever.Is assign the same as add in papyrus?Because for example if i write count += 1count == 1 will now equal 1but ifcount == 1 and i write:count +=count == 2 count will equal 2 so just to be clear, assign means add yes?is this correct?:count %= 5 <--- will get 5% of count and add it to countso if count == 100after count %= 5count will == 105 yes? Link to comment Share on other sites More sharing options...
Mattiewagg Posted January 10, 2015 Share Posted January 10, 2015 Its probably a stupid question but whatever.Is assign the same as add in papyrus?Because for example if i write count += 1count == 1 will now equal 1but ifcount == 1 and i write:count +=count == 2 count will equal 2 so just to be clear, assign means add yes?is this correct?:count %= 5 <--- will get 5% of count and add it to countso if count == 100after count %= 5count will == 105 yes?== is used for comparison, so: If x == y = is used for assigning a value, which is NOT the same as adding: x = 10 += is used for adding a value to the current value of something, so: x = 10x += 5 Will result in x equaling 15. If that makes any sense. This explains all the operators thoroughly. Link to comment Share on other sites More sharing options...
smashly Posted January 10, 2015 Share Posted January 10, 2015 (edited) I'm no guru with papyrus and I actually dislike it more then like it.Butcount += ; Would not compile as you need a value on the other side. eg: += ValueInt count = 100count %= 5 ;count will return 0 Edited January 10, 2015 by smashly Link to comment Share on other sites More sharing options...
HailHell Posted January 10, 2015 Author Share Posted January 10, 2015 I just spent like the last 3 hours on wiki, ans they don't explain s#*! thoroughly, maybe its just me because i don't have any experience in coding. but anyway So what is the difference between writing x = 10andx += 10 because in both cases x will end up as 10and wtf does %= do and how can i use it? Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted January 10, 2015 Share Posted January 10, 2015 "x += 10" will always ever end up as "10" as well, if "x" was "0" previously. Actually typing "x += 10" is the exact same as typing "x = x + 10" instead. As for this "%=" modifier, that's the "modulus" modifier rather than anything to do with "percentage". Modulus is divide A by B and return the rest.I've personally never seen the modulus modifier used together with an assignment like in "%=", and I'm programming in several different languages from Basic to C++ since the age of 4, but logic dictates it will do nothing else but"x = x % 5"that is, divide x by 5 and put the rest into x. I'm mostly using "%" to determine whether A is a multiple of B in comparisons like "if x % 10 == 0", as it will only return "0", if "x" is indeed a multiple of "10". But that's just an example. Link to comment Share on other sites More sharing options...
smashly Posted January 10, 2015 Share Posted January 10, 2015 Ahh so that's the mod function I was looking for and couldn't find, thank you.Last scripting language I used had a native Mod(Value, Value) listed in it's math functions, so in papyrus I looked at the math functions and wondered where it was, all the other little math functions I used in the other scripting language were there, so I improvised. Now I can go back and rewrite my code the way I wanted... yayI use Mod mainly when creating with GUI controls in loop and wanting to align x or y position every so many controls, in this instance MCM with 250 lots of 5 controls.It's the little things that make me happy. Link to comment Share on other sites More sharing options...
HailHell Posted January 10, 2015 Author Share Posted January 10, 2015 "x += 10" will always ever end up as "10" as well, if "x" was "0" previously. Actually typing "x += 10" is the exact same as typing "x = x + 10" instead.thank you for clearing almost everything up, but i am still confused by the difference of writingx = 10 <--- assign 10 to xandx += 10 <--- add 10 to x but what does assign actually do and mean? Link to comment Share on other sites More sharing options...
smashly Posted January 10, 2015 Share Posted January 10, 2015 x could be any value, maybe 0, maybe 100000, maybe 2 .... when you declarex = 10It means x is 10 and not anything else. when youx += 10 You are adding 10 to the value of x Maybe look at it this way.x = 100 I'm declaring x is 100 and not any other valueNow I want to add 10 to the x value x += 10 x would now be 110 x = value is declaring that's what x equals x += value is adding the value to x and x could be any value to start with. Link to comment Share on other sites More sharing options...
HailHell Posted January 10, 2015 Author Share Posted January 10, 2015 ok, are there any instances where it would be important to use x = 10and notx += 10 and vice versa? Link to comment Share on other sites More sharing options...
HailHell Posted January 10, 2015 Author Share Posted January 10, 2015 i am probably overanalising this but i am new to progarmming so i have no idea what is important and what is not Link to comment Share on other sites More sharing options...
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