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Talk slower damnit!


Lehcar

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Ok...your adding dialogue that you want only a cartain NPC will speak, correct? You dont add quests to NPC's, they just become a part of the quest through the dialogue.

I will assume your NPC is called Bob, and the topic you wish to add to him is called aaaWheresMyShirt

First make sure that the condition in the dialogue is this

GetIsID Bob == 1

Then write a script like this ( make sure it's a quest script ) and attach it too the quest.

 

scn aaaAddTopic

 

short once

 

begin gamemode

 

if once == 0

player.addtopic aaaWheresMyShirt

set once to 1

endif

 

end

 

Now this dialogue will appear in that and only that NPC's dialogue options.

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