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Simple faction question to avoid companions fighting.


Lazer382

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So I'm trying to troubleshoot an issue with my mod where a companion fox can end up in fights with other followers/companions. The fox has been given its own faction and this may be part of the problem. I think I narrowed this down to the foxfollower faction not having currentcompanion and currenthireling factions as allies.

 

My question is do I need to update the currenthireling and currentcompanion factions to see the foxfollower faction as allies as well? I was trying to avoid modifying those factions unless I truly need to (for mod compatibility reasons). I'm just concerned that if I don't then the current companions may get mad at the fox, but not vice versa.

 

Any insight on this? Thanks.

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You should be able to make the necessary changes by script. In my experience you don't have to modify both factions to get the desired behavior, but the Creation Kit will squawk at you. I ended up scripting the changes because I figured the Creation Kit knows better than I do.
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