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roykr

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Try this:

1- All of the TK mods, especially TKDodge

 

TKHitstop (which creates this ricochet effect when weapons strike objects, makes the combat feel very visceral IMO)

 

TkRecoil (adds recoil to bows, crossbows)

 

and Ultimate Combat

 

2- Try out the Lock-on mod. REALLY goes well with the dodge mod.


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TK Combat looks OP.

Dodge is already in Requiem.

Recoil and hitstop would make me paranoid, thinking I'm being hit every time I attack.

Ultimate Combat makes Requiem too easy.

I hate lock on :V

 

Honestly, thanks though. I hadn't checked out all of those mods before.

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Get the 'combat speed' mod, golbaly increases combat speed of everything. But alone is meh cause the enemies dont attac often enough in my opinion so get an ai mod along side it that increases aggression levels. Tk dodge goes well with this, and if you increase global damage too then fighting enemies becomes really interesting.

 

With these two mods you rely on quick reactions to survive, and not not the enemy being weaker than you.

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Get the 'combat speed' mod, golbaly increases combat speed of everything. But alone is meh cause the enemies dont attac often enough in my opinion so get an ai mod along side it that increases aggression levels. Tk dodge goes well with this, and if you increase global damage too then fighting enemies becomes really interesting.

 

With these two mods you rely on quick reactions to survive, and not not the enemy being weaker than you.

I already die in one or two hits with Requiem, so no problem on the global damage end of things. Also got AI mods but forgot to list them.

Got a video showcasing this speed mod by any chance? I actually found several mods that fit the description but none of them seem to have showcases.

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U tried the individual shout cooldowns mod?

Just balance that one by increasing shout cooldown time. Adds so much depth to combat.

Interesting mod, though it sounds very exploitable, and Requiem already does much to shouts that I'm trying not to mess with.

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Imagine you chain up Unrelenting force with soul tear, while in slow time.

Crank up the difficulty and lower the cooldown.

 

Requiem doesn't have a "Difficulty". It's an unleveled persistent world.

Sounds fun though. Might have to try it out.

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