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Stability Issues


KakouZ

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Hey guys, i've recently reinstalled fallout 3, started modding it again, and although i know it's always been an unstable game, i figured there is some kind of stability you can achieve. But i have a LOT of different issues (maybe they all come from the same source, but i dont know enough to theorize about that :D), wich i'll start listing below.

And before you ask, yes i have searched the forums for solutions to my problems, but everytime i find something, the fix is for a very precise problem, wich can have similar symptoms but still isnt the same for me (i think). So here are the problems :

 

-Eventhough i'm using Fallout Stutter Remover (wich helped a lot) i still experience huge fps drops in several situations; like when using VATS, sometimes it can take 5/10 seconds to fire one bullet (1/2fps), also on some other camera effects (FWE's bullet time, or when turning arround fast, maybe a LOD problem, idk :'o) (i think my computer can easily handle the game, though i'm not sure of it, my PC is like 2/3 years old, spces at the end :D)

 

-I experience a lot of CTDs, while using reasonably few mods (load order a the end ;p) mostly when changing areas (i disabled all auto saves)

 

-As said above, i disabled all auto saves, because at some point, all saves caused CTDs (even hard saves) (fixed by disabling all autosaves, going indoors and waiting for the cell reset)

 

-As adviced, i installed fallout 3 in a custom folder (called Program files N since x86 has security issues or something), but it made it impossible for me to create a merged patch with FO3 (well, i think it's what did it anyway) as i get this message :

[00:06] Background Loader: Error: record WEAP contains unexpected (or out of order) subrecord (on my previous fallout 3 modding experiences i had never encountered this problem). Still, it might be a very stupid mistake of me, since i figured i cant create the patch because i cant find the option when i right click the left side of the screen, maybe this version does it another way, though i cant find any recent tutorials about it :(

 

-I have a pretty restricted mod list because 1. i'm using pretty heavy mods (FWE, MMM..) 2. i've stopped installing more mods after trying to install EVE made my game crash on launch every time, i also tried using an old version (since i dont have anchorage) and disabling anchorage dependant ESPs, and i had the same problem with RH ironsights. I just figured there were conflicts between some mods but i 'm too newbie to manage them yet

 

So as promised, here are my specs and load order:

 

Win7 64bits

Intel core I5-2400 3.10GHz (<-- Maybe fallout doesn't like quad cores ?)

4gb RAM

Nvidia GeForce 9600 GT

 

 

 

GameMode=Fallout3

Fallout3.esm=1
CRAFT.esm=1
CALIBR.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
Enhanced Weather - Rain and Snow.esm=1
DarNifiedUIF3.esp=1
CRAFT - Workbench Replacement.esp=1
Stealthboy Recon Armor - CRAFT.esp=1
CALIBRxMerchant.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - Followers Enhanced.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
FO3 Wanderers Edition - Optional VATS Halftime.esp=1
WeaponModKits.esp=1
WeaponModKits - BrokenSteel.esp=0
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=0
WeaponModKits - PointLookout.esp=0
WeaponModKits - ThePitt.esp=0
WeaponModKits - Zeta.esp=0
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=0
Mart's Mutant Mod - DLC The Pitt.esp=0
Mart's Mutant Mod - DLC Broken Steel.esp=0
Mart's Mutant Mod - DLC Point Lookout.esp=0
Mart's Mutant Mod - DLC Zeta.esp=0
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - FWE Master Release.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=0
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=0
dD - Enhanced Blood Main.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Enhanced Weather - REBOOT.esp=1
Fellout-Full.esp=1

So i think that's it, if any info is missing, or if you don't understand something (i'm french) just tell me and i'll edit ASAP :D

 

thanks for reading, sorry i don't have a potato :'(

 

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"Intel core I5-2400 3.10GHz (<-- Maybe fallout doesn't like quad cores ?)"

 

See this thread for the proper way to install and tweak Fallout3.ini to operate on a computer with a quad core. http://forums.bethsoft.com/topic/1465357-installing-fallout-3-with-windows-78-and-xp/

 

Also, uninstall all those plugins that are not activated. If the file is in the "Data" folder, it will be loaded into memory.

 

You can disable and uninstall the following Mart's Mutant Mod plugins: Tougher Traders, Zones Respawn and Natural Selection. They are part of FWE.

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