weijiesen Posted January 21, 2015 Author Share Posted January 21, 2015 (edited) Small update Working on some of the specific gore fx.here's a new 'gut buster' effect. http://i.imgbox.com/TXq74BoQ.gif Edited January 21, 2015 by weijiesen Link to comment Share on other sites More sharing options...
weijiesen Posted January 22, 2015 Author Share Posted January 22, 2015 http://i.imgbox.com/ITmHWF5x.gif http://i.imgbox.com/wzhlTsnF.gif bits n pieces, more WIP progress Link to comment Share on other sites More sharing options...
TrickyVein Posted January 23, 2015 Share Posted January 23, 2015 These effects look awesome. Having just felt like I understand how to create particle effects in NifSkope myself, I appreciate the herculean amount of time and energy these things require. Unless you're smarter than the rest of us and are exporting your particle effects from an actual 3D program. Link to comment Share on other sites More sharing options...
weijiesen Posted January 23, 2015 Author Share Posted January 23, 2015 @TrickyVein Although one can create custom particle effects entirely within Nifskope in mere minutes with much practice. . . ^^; I export from Blender using CIV IV settings. I work as a freelance VFX Artist for indie game studios, and have put hundreds of hours into Particle effects.I'd go with ''vastly more experienced than the rest of us'' :) Link to comment Share on other sites More sharing options...
weijiesen Posted January 23, 2015 Author Share Posted January 23, 2015 http://i.imgbox.com/6KdaJl6E.gif Another quick demo of the experimental cut-in-two effect. (WIP still!!) Link to comment Share on other sites More sharing options...
TrickyVein Posted January 23, 2015 Share Posted January 23, 2015 Still hilarious, every time. Link to comment Share on other sites More sharing options...
nivea Posted January 24, 2015 Share Posted January 24, 2015 ROFL, that is just the best thing ever. XD Link to comment Share on other sites More sharing options...
Courier07 Posted January 24, 2015 Share Posted January 24, 2015 Dat bisection. Are you also planning to add that crit kill to some vanilla weapons (e.g: the chainsaw and katana) or will it be only for this weapon? Link to comment Share on other sites More sharing options...
weijiesen Posted January 24, 2015 Author Share Posted January 24, 2015 Dat bisection. Are you also planning to add that crit kill to some vanilla weapons (e.g: the chainsaw and katana) or will it be only for this weapon? Courier07, glad you asked. I may be doing that, but I've got a few issues to work around. This effect works best when it happens on a slow-firing weapon really (gives the script a chance to catch up and prevent itself from running twice). So, say, for a Katana hit, that's pretty easy, and for a point-blank Shotgun blast, piece of cake. But for a Chainsaw... that's where it gets tricky. So you can imagine how it is for my Beam Laser (the #1 fastest firing weapon, ever, even faster than both Flamer and Gatling Laser iirc). I've got a mod coming later on named GORE (or possibly Surgeon Simulator NV lol ) that will debut a whole bunch of new Gore-related stuffs, so, we'll see ;) Link to comment Share on other sites More sharing options...
Androyddd Posted January 25, 2015 Share Posted January 25, 2015 I remember the guy that made the model for this had some other stuff in the pipeline too. Are we going to be seeing that in this mod as well? Link to comment Share on other sites More sharing options...
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