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Castle collision request


GreatLucifer

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Hmmm, now I'm having doubts... let me check.

 

Check, check, doublecheck. CastleKeepBruma, 0002C2BA, definitely.

It floats me at the hight of the battlements... only castlepart I came across without proper collision.

 

I have no blender or whatever, but I got on there (ingame) with tcl... this floats me about 4' above the "floor" (battlementheight).

 

 

Thanks, Lucifer

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Funny, the collision syncs up for me. Wait, I just installed the UOP. I can just attach the mesh I have and it'll work. If you want that, install the Unofficial Oblivion Patch, which appears to fix that.

 

Here's the file I have. Take a poke at that, then.

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