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Posted (edited)

Is there a way to determine if the player has been to a location.

 

For example. The player needs to get an item off a particular individual and needs to find them.

 

What if the player has already been to their location and knows where they are?

 

I have solved this issue. I am using VM Quest variables. I had some trouble getting them to show up under conditions until I added conditional at the end of the script and any Int properties.

 

Scriptname QuestScript extends Quest Conditional

 

Int Property Var Auto Conditional

Edited by Masterofnet
Posted

You have to tag the property and the script with the "condtional" keyword.

 

At the end of the line declaring the property add the word "condtional".

 

At the end of the "Scriptname" line, at the word "conditional".

 

Should look like:

Scriptname *** extends quest conditional

int property *** auto conditional

With the *** replaced by the name of your script and property.

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