kazopert Posted January 18, 2015 Posted January 18, 2015 Hey everyone, at the moment I'm attempting to set up a scripted explosion that triggers when a line of text on a terminal is selected. If anyone could point me in the right direction with this I would appreciate it.
Jokerine Posted January 18, 2015 Posted January 18, 2015 Use ForceTerminalBack to make the player quit the terminal, and you could try PlaceAtMe to put an explosion by the player (player.PlaceAtMe MineFragExplosion).
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