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Posted

Basically i'm going to try to rig the NV skeleton (when the mod manager coimes out) but all the rigging tutorials i can find are for creating you own bones. Does anyone know any tutorials specifically for 3ds max and fallout 3 together? Or if there aren't than just 3ds rigging to a skeleton.

 

Thanks in advance to anyone who answers

Posted
If what you want to do is attach a mesh to an already existing skeleton, it's called "skinning" or "weighting". There are tutorials for it that come with 3ds Max and there's also plenty of info about it in the help files.
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