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Posting my tweaked .ini changes for higher end systems


cancausecancer

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I've started playing the game and I'm not having any probs with my 5970, I'm didn't need the d3d9.dll fix either. Here are my .ini tweaks in case someone wants to know them. I'm not sure what makes mine work fine but I'd think it'd be something like the bUseThreadedMorpher=1 or bAllow30Shaders=1 but that's just speculation.

 

A note for anyone who uses these settings, back up your existing .ini files. My fallout.ini was being overwritten after I modified it so I changed the permissions to deny my user write/append so now it isn't overwritten. These settings are for high end systems with a lot of RAM and good CPU/GPUs.

 

Here are the edits I made, I'll just include the parts I changed

 

Fallout.ini

 

[General]
;-- ccc - below didn't exist
iNumHWThreads=4
;-- ccc - was 3 and 36
uInterior Cell Buffer=9
uExterior Cell Buffer=108
;-- ccc - was 0 
bUseThreadedBlood=1
;-- ccc - was 0
bUseThreadedMorpher=1

;-- ccc - was 26214400
iPreloadSizeLimit=262144000
;-- ccc - was 0
bUseThreadedParticleSystem=1
;-- ccc - was 0
bUseThreadedAI=1
;-- ccc - was 0
bLoadFaceGenHeadEGTFiles=1

[Display]
;-- ccc - was 10.0000
fDecalLifetime=999.0000
;-- ccc - was 0
bAllow30Shaders=1
;-- ccc - was 10
iMaxDecalsPerFrame=99
;-- ccc - was 1
bEnableEyefinity=0

[Water]
;-- ccc - was 0
bUseWaterHiRes=1
;-- ccc - was 0
bReflectExplosions=1
;-- ccc - was 0
bForceHighDetailReflections=1

[Audio]
;-- ccc - was 2.0
fASFadeInTime=3.0
;-- ccc was 0 (doesn't work + game won't exit)
bMultiThreadAudio=1
;-- ccc - was 0. This allowed EAX and causes the famous Xonar crash
bEnableEnviroEffectsOnPC=1
; cache sizes in kilobytes, -- ccc was 2048
iAudioCacheSize=8192
;-- ccc - was 256
iMaxSizeForCachedSound=1024
;-- ccc 09.07.10 - was 32, set to 16, sounds cutting each other out at 16, 64 sounded teh same as 16 so trying 32
iMaxImpactSoundCount=32
;-- ccc - didn't exist
fMinSoundVel=90.0000
;-- ccc - was 600.00
fDialogMinDistance=125.00

[RagdollAnim]
;-- ccc - was 0
bRagdollFeedback=1 

[Loading]
;-- ccc - was 3.0000
fLoadingInitUpdateInterval=5.0000

[speedTree]
;-- ccc - was 0
bForceFullLOD=1


[backgroundLoad]
;!!-- ccc - was 1 
bBackgroundLoadLipFiles=0

[Grass]
;-- ccc - was 7000.0
fGrassMaxStartFadeDistance=10000.0

[TerrainManager]
;-- ccc - was 125000.0
fBlockLoadDistance=250000.0

 

FalloutPrefs.ini

 

[General]
;-- ccc - below two were 3 and 36, can go quite high (21/252)
uInterior Cell Buffer=21
uExterior Cell Buffer=252
;-- ccc - was 0
bUseThreadedBlood=1
;-- ccc - was 0
bUseThreadedMorpher=1
;-- ccc - was 26214400
iPreloadSizeLimit=262144000
;-- ccc - was 0
bUseThreadedParticleSystem=1
;-- ccc - was 0
bUseThreadedAI=1

[Display]
;-- ccc - was 4
iMultiSample=8
;-- ccc - was 1.0000
fGamma=0.8133
;-- ccc - was 0
bAllow30Shaders=1
;-- ccc - was 10, then was 15 for a long time
iMaxDecalsPerFrame=99
;-- ccc - was 0
bActorSelfShadowing=1
;-- ccc - was 6
iActorShadowCountInt=8
;-- ccc - was 6
iActorShadowCountExt=8
;-- ccc - was 2000
fSpecularLODStartFade=3000.0000
;-- ccc - was 1000
fShadowLODStartFade=1500.0000
;-- ccc - was 3500
fLightLODStartFade=5000.0000
;-- ccc - didn't exist
fDecalLOD2=1500.0000
;-- ccc - didn't exist
fDecalLOD1=1000.0000
;-- ccc - didn't exist
iShadowMode=3
;-- ccc - didn't exist
iMaxSkinDecalsPerFrame=3

[Audio]
-- ccc - was 2.0
fASFadeInTime=3.0
;-- ccc - didn't exist
fMinSoundVel=90.0000
;-- ccc - was 600.00
fDialogMinDistance=125.00

[RagdollAnim]
;-- ccc - was 0
bRagdollFeedback=1

[Loading]
-- ccc - was 3.0000
fLoadingInitUpdateInterval=5.0000

[speedTree]
;-- ccc - was 0 
bForceFullLOD=1

[LOD]
;-- ccc - was 15
fLODFadeOutMultItems=20.0000
;-- ccc - was 15
fLODFadeOutMultObjects=20.0000
;-- ccc - was 15
fLODFadeOutMultActors=20.0000

[Grass]
;-- ccc - was 7000
fGrassStartFadeDistance=10000.0000

[Archive]
;-- ccc - was 1
bInvalidateOlderFiles=0

[TerrainManager]
;-- ccc - was 1.5
fSplitDistanceMult=4.0000
;-- ccc - was 40000
fTreeLoadDistance=200000.0000
;-- ccc - was 50000
fBlockLoadDistanceLow=250000.0000

 

Here's a non spoiling screen shot:

http://www.xyvo.com/fonv.jpg

 

I put this message on the bethsoft board too, [link]

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