Jump to content

Fallout NV ini


ginnyfizz

Recommended Posts

Hello all!

 

I haven't got the game just yet...until the postman comes today, so I am just asking in the hope that I'll get an answer (bows politely to all fellow members) before I install! Looks like I will be able to get the benefit of the patch first and then mod!

 

To that end, could anyone tell me where the Fallout NV.ini goes? As the first thing I am going to want to do is bInvalidateOlderFiles = 1! I am wondering if with it being a Steam install it goes somewhere different.

Link to comment
Share on other sites

Speaking of the location of the game...

 

I installed from the disk (DVD) after validating with Steam. The install was about 6.6GB - where the hell is it? I like doing texture mods.

 

Steam\Steamapps\Common\Fallout New Vegas.

Link to comment
Share on other sites

You actually have to edit the FalloutPrefs.ini. I did both .ini files just in case.

 

Find the archive section and make the last line look like this:

 

SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa

Link to comment
Share on other sites

You do, and then you also need to register the BSA in the ini. As described by pretzdothack.

 

I have done all of this and am running like a charm with the Type 3 mod for example showing up fine.

Link to comment
Share on other sites

I cannot get textures to work. After I edit the Fallout.ini file, Steam reverts it back to default.

 

:edit:

 

For thoes of us that are getting this simular issue, use this:

 

http://www.fallout3nexus.com/downloads/file.php?id=229

 

Smart check to your data folder and it will create an archive invalidator file there. NOTE: this will have to be done every time a new file is added... Exlcuding the esm's and the esp's.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...