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Need NifSkope Advice


angryglock

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I know enough about NifSkope to do things like adding a scope or suppressor to a gun in Fallout NV with no in-game problems.

 

I used the same "Copy and Paste Branch" technique to assemble the Skyrim meshes for a shack into one mesh to make it easier to use in the world. I renamed each new branch with a unique name and it seems to work just fine. My question is would this be a safe method of making one static mesh out of the parts of a mesh. I've never had an issue in Fallout doing this but I don't want to add this mesh to my mod if it might cause players issues with stability or frame rates.

 

I have the mesh zipped up for download if anyone has the time to take a look at it.

 

Thanks for reading either way.

 

 

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