Jump to content

need a flying vehicle mod?


arlix123

Recommended Posts

  • Replies 60
  • Created
  • Last Reply

Top Posters In This Topic

Ah, these are the Custer planes i've said

http://img511.imageshack.us/img511/1460/screenshot5g.png

http://img829.imageshack.us/img829/2662/screenshot6nj.png

 

They're not that big, as the boomer bomber, making the perfect "Plane" for the game.

But i'd stick with your vertibird, anyway. :D

 

As I said, at the very bottom of the map.

http://images.wikia.com/fallout/images/d/d0/Searchlight_Airport_loc.jpg

Edited by annluan
Link to comment
Share on other sites

I would reeeeeeally like to see that.

Any release date?

not at present. I have a lot of ideas, but my current project with Joshua121 is on hiatus due to a RL issue on his end. Aside from writing and/or conceptualizeing, I'm not much good for anything NV modding wise.

Here's the concept:

http://www.thenexusforums.com/index.php?/topic/280905-airship-bunker/

 

and this is the project trhat's on hold:

http://www.thenexusforums.com/index.php?/topic/281418-jumbled-maze-of-death/

 

I've written a lot of backstory and a qustline for both, but that's it. My plan is to get the latter released, then use it to get a larger team together; I will need a VERY skilled modeler/texturer to get this off the ground, as I have an elaborate idea for what the airship will look like. If you want I can post the descriptions and diagrams here.

Link to comment
Share on other sites

Have you guys forgotten something?

 

Camp McCarran's airfield is filled with planes. Just re-texture one of them to make it stand out and allow it to be used to go to certain NCR locations if you are liked with that faction for a fee of 100 caps per flight.

 

Remember, the NCR have many faction locations so it would allow good access across the Mojave.

Link to comment
Share on other sites

I would reeeeeeally like to see that.

Any release date?

not at present. I have a lot of ideas, but my current project with Joshua121 is on hiatus due to a RL issue on his end. Aside from writing and/or conceptualizeing, I'm not much good for anything NV modding wise.

Here's the concept:

http://www.thenexusforums.com/index.php?/topic/280905-airship-bunker/

 

and this is the project trhat's on hold:

http://www.thenexusforums.com/index.php?/topic/281418-jumbled-maze-of-death/

 

I've written a lot of backstory and a qustline for both, but that's it. My plan is to get the latter released, then use it to get a larger team together; I will need a VERY skilled modeler/texturer to get this off the ground, as I have an elaborate idea for what the airship will look like. If you want I can post the descriptions and diagrams here.

 

daaaaaaamn... ://

it would be soooo nice. well, FalloutNV's lifetime is still long enough. Expansions are already confirmed and to be released along the year, so its not like the games gonna be forgotten. Plenty of time. :)

 

Have you guys forgotten something?

 

Camp McCarran's airfield is filled with planes. Just re-texture one of them to make it stand out and allow it to be used to go to certain NCR locations if you are liked with that faction for a fee of 100 caps per flight.

 

Remember, the NCR have many faction locations so it would allow good access across the Mojave.

 

The only prob's theyre kinda big... Dunno. Thats why I suggested Searchlights planes.

But anyway, thats EXACTLY my point.

The only job som1 would have would be the dynamics and stuff.

Edited by annluan
Link to comment
Share on other sites

I like the Navarro idea best. However, in order that they stayed hidden all this time, you may have to make them some kind of camouflage or something. Or maybe, the Enclave that survived is just waiting on someone to help them make their stuff workable again through a quest of some sort. Maybe you can work something out with Otellino or Deadliest Shade or both to incorporate their Enclave mods into one big one and throw a working vertibird in. I personally like this last idea.
Link to comment
Share on other sites

  • 2 weeks later...
  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...