luthienanarion Posted January 30, 2015 Share Posted January 30, 2015 Keep in mind that MarkForDelete does exactly what it sounds like: it marks a reference for deletion and doesn't delete it itself. The reference is deleted when the engine does its cleanup routine. If you use MarkForDelete from the console, you might have to wait a few frames in gamemode before the deletion actually takes place. Link to comment Share on other sites More sharing options...
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