Balkhan1 Posted October 24, 2010 Share Posted October 24, 2010 Help using Nifskope... I want to replace the chain mail texture for an armor set with the body texture (just doing a Block > RemoveBranch leaves the legs invisible). To change the NiSourceTexture, I browse to my characters race texture folder, but there are only four choices of texture there (ear, face, hand, body) and neither one of these is correct (I get features of the face on her legs if I use the face texture, and so on...). How is this done? What texture file do I use? thanks,Balkhan1 Link to comment Share on other sites More sharing options...
Semtex Posted October 25, 2010 Share Posted October 25, 2010 You must edit UVmap in model.nif - to fit model UV maping to texture.A good choice will probably texture of the whole body (for HGEC, RM, RF -> foot(fe)male.dds) or textures for body parts (upperbody(fe)male.dds, leg(fe)male.dds) used for corresponding parts of armor - it depends on the construction of armor model _____________________Im not english speaker... Link to comment Share on other sites More sharing options...
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