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New city,new faction, new quests and rideable motorbike mod!


zoltanjr

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We are probably going to avoid making the bike moddable with guns etc as it would become way too overpowered like the 1 linked earlier. You could attach miniguns, flame throwers etc and just ride around destroying everything. This is not meant to be anything like that its just a more realistic way of fast traveling.

 

Having said that though the bike will use resources and require repairing so we may implement a way of upgrading the bike to say utilise a more efficient fuel system. Things along those lines yes it may happen but definitely no to mounting guns and becoming a portable tank

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  • 3 weeks later...

for movement here is some ideas.

 

1. make the bike lean while turning or braking would be great too, so it wodn't look like a walking robot.

2. talking about turning, into low speed it shound lean and a foot shound help while turning.

3. make arms and bumper shaking would be good improvements.

4. implementation of support foot while stoped

 

For firing i suggest

1. maybe it is too hard to implement, but i've saw some implementations like that. A new Peark or Skill to fire while mounted?

2.a. fire only one handed guns while driving.

2.b. fire all guns while stoped, and with skill implementation better sniper shots,

 

and for NPC's

 

1. ED-E (and all bots), Rex (and all 4 legs) and Lily (and all super mutant) may ajust match its speed. (ride a Bike is a little complex for a normal super mutant to handle, MARCUS is one rare exeption to this rule).

2. All others Companion could walk or ride along with the player (other Companion) on the same bike (Lily could do this too) and the ride could fire while runing.

 

i can help, if anyone have one project to share.

 

PM me on [email protected]

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  • 2 months later...
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