fyadposter Posted January 27, 2015 Share Posted January 27, 2015 (edited) I'm having difficulty getting my mods to play nice with each other. There doesn't seem to be a rhyme or reason just that some file might have gotten over written. here's a list of what I'm using Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmHairPack.esmCRAFT.esmCALIBR.esmEVE.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESMFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmRH_IRONSIGHTS.esmFO3 Wanderers Edition - Alternate Travel.espQuantum looting device.esmDarNifiedUIF3.esphair_add_npc.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espRH_IronSights_Vanilla_NewWeapons.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espFOOK2 - Main.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espRH_FWE_Bridge.espWeaponModKits.espWeaponModKits - FOOK.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espWMKAA12Shotgun.espDIM TYPE3clothesRETAIL.espRH_EVE_Bridge.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espdD - Enhanced Blood Main.espFO3 Wanderers Edition - More Gore.espFellout-pipboylight.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espRealistic Interior Lighting.espRealistic Interior Lighting - BS.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - PL.espV87Colossi.espFriendly super mutants.espWeapon Mods Patch.espRH_WMK_Bridge.esp2Perks Per Level.esp The one error I seem to get is about something changing the files for dogmeat and companions. Post if you have any solutions please.also if you have a good mod install order so I don't overwrite anything important that would help especially. edit: I uninstalled everything, reinstalled it in an order I found elsewhere online. I turned off "High" quality settings, HDR, and left it in windowed mode. It runs smoother and I notice less crashes. Edited January 27, 2015 by fyadposter Link to comment Share on other sites More sharing options...
M48A5 Posted January 27, 2015 Share Posted January 27, 2015 You cannot run FO3 Wanderers Edition and FOOK in the same game. If you choose to keep FWE, disable and uninstall the following : One of the Optional Restore Tracers MMM - Tougher Traders, Zones Respawn, Natural Selection. They are part of FWE. You also need a patch for some of your mods. See FOIP http://www.nexusmods.com/fallout3/mods/4968/? or Blackened http://www.nexusmods.com/fallout3/mods/18173/? Link to comment Share on other sites More sharing options...
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