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crash with normal actions


fyadposter

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I'm having difficulty getting my mods to play nice with each other. There doesn't seem to be a rhyme or reason just that some file might have gotten over written.

 

here's a list of what I'm using

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
HairPack.esm
CRAFT.esm
CALIBR.esm
EVE.esm
FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
RH_IRONSIGHTS.esm
FO3 Wanderers Edition - Alternate Travel.esp
Quantum looting device.esm
DarNifiedUIF3.esp
hair_add_npc.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_PL_NewItems.esp
RH_IronSights_Vanilla_NewWeapons.esp
Dree Perks.esp
Dree Perks Anchorage.esp
Dree Perks Pitts.esp
Dree Perks Broken Steel.esp
Dree Perks Point Lookout.esp
Dree Perks Mothership Zeta.esp
FOOK2 - Main.esp
FOOK2 - Main [Hotfix].esp
FOOK2 - DIK [Hotfix].esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
RH_FWE_Bridge.esp
WeaponModKits.esp
WeaponModKits - FOOK.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
WMKAA12Shotgun.esp
DIM TYPE3clothesRETAIL.esp
RH_EVE_Bridge.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
dD - Enhanced Blood Main.esp
FO3 Wanderers Edition - More Gore.esp
Fellout-pipboylight.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
Realistic Interior Lighting.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - OA.esp
Realistic Interior Lighting - PL.esp
V87Colossi.esp
Friendly super mutants.esp
Weapon Mods Patch.esp
RH_WMK_Bridge.esp
2Perks Per Level.esp


The one error I seem to get is about something changing the files for dogmeat and companions. Post if you have any solutions please.

also if you have a good mod install order so I don't overwrite anything important that would help especially.

 

edit: I uninstalled everything, reinstalled it in an order I found elsewhere online. I turned off "High" quality settings, HDR, and left it in windowed mode. It runs smoother and I notice less crashes.

Edited by fyadposter
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You cannot run FO3 Wanderers Edition and FOOK in the same game.

 

If you choose to keep FWE, disable and uninstall the following : One of the Optional Restore Tracers

MMM - Tougher Traders, Zones Respawn, Natural Selection. They are part of FWE.

 

You also need a patch for some of your mods. See FOIP http://www.nexusmods.com/fallout3/mods/4968/? or Blackened http://www.nexusmods.com/fallout3/mods/18173/?

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