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How to fix ragdoll?


Neryz

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Realistic Force(Ragdoll) mod doesn't help me.

 

I have problem with my ragdoll. Maybe the newest version of XPMS has some problems with Realistic Ragdoll? I have tried to play with and without Realistic Ragdoll for few minutes and there is no difference. I am flying like frisbee.

I haven't this problem before. I have been playing for 3 months without any problem. I am using Mod Organizer. The newest thing that i installed is Lean Wolf meshes for weapons, Enhanced Camera and Nock to Tip Archery Overhaul so i don't think that one of this mods can cause it.

'When installing always install the skeletons Last overwrite when asked, run the FNIS generator afterword.' -YEP, i did this step too. Every single time.

My installation order for animations is: Realistic Force(Ragdoll), XPMS, Dual Sheath Redux, Dual Sheath Redux Patch, Lean Wolf Better-Shaped Weapons, Immersive Anmations, New Animations for Magic, XPMS again and FNIS for the end.

What can cause it? Load order? I have the same load order all the time.

http://pastebin.com/6Ej3rvHu load order

http://pastebin.com/emGF62XQ mod list

Edited by Neryz
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The skeleton is just a animation rig, like a stick figure, it's not magical, just nodes. In the old games the collision was in there an primitive. Not really sure about Skyrim or how HDT can change collision. Ragdoll is just data set in the engine for physics. Yah I looked at it, but there was a mod that added stackable bodies, basically so we could walk on them. Not exactly HDT or ragdoll, but technically speaking I don't really care about the ragdoll. You know as much as the clipping when stepping on bodies. The ragdoll mod also has conflicts listed in some other mods. So what happened with your situation is it plugged in either by you not reading those mod descriptions or by your focus on the ragdoll itself as an issue. No idea. But there are edits to the game via mod that get locked into the game via the save game, that or changes that are just locked in. i.e. hard to get rid of. I don't think ragdoll is one of them, but at least to start with I'd test it starting a new game or reverting back to previous saves. Then basically going back to the mod description pages for things you suspect to be the cause. I know in my build an testing there was wonky ragdoll, I didn't install the mod for it, an I guess the other mods took care of it, or it's just a rare event. Then I saw in the MCM some of the mods have selections for the ragdoll mod.

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Uhm. What? Ragdoll is not the problem? So what can be the problem if i am flying AFTER DEATH. When i had problem with death spinning animation there was simple solution - install no spinning death animation. Then i had problem with ragdoll(i was flying after death like i am flying now) so what did i do? I installed Realistic Force mod and it was solved.

 

I am reading every single description, i am reading a lot about mods in their threads. Even i watch videos about how to install X mod. I wouldn't know about order of installation if i won't read forums and descriptions. So please don't tell me that i don't read descriptions :D. I am spending a lot of my time for this kind of entertainment.

 

Everything was fine until i have installed Enhanced Camera, Nock to Tip and Lean Wolf Better Shaped Weapons. Before Enhanced Camera I was using First Person View Mod and it was buggy a lot but it was working with realistic ragdolls. But i think it is unplayable(IFVP mod) at this moment and must be fixed.

 

I don't have older saves. I have problem on the new save, completely new game. This is how i am trying to seek out the reason of the problem. I reinstalled today three times mods which are needed to skeleton/animations.

 

I was thinking that it might be load order, maybe i am missing some files, maybe something else but i still don't know.

 

It is not game breaking bug but it is little immersion breaking for sure.

Edited by Neryz
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I just said it wasn't the skeleton. It's either ragdolls or the fact that you ran thru bunches of mods that didn't work out. It doesn't matter if you can fix it. I'd remove ragdolls see what it says about un-installing the ragdoll mod. Cause it's been problematic in gamebyro games the last 6 years. Replace it with stackable bodies *gota go find it* u could try installing ragdoll again or move it lower down in the load order, still looking for mods to replace.
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Yeah DBCF and EBT Sure ragdolls came up, but it conflicted with other stuff. Anyway I think the reason it's not an issue on this build is from one or the other mods, an the EBT has MCM for ragdolls which isn't even really related to your issue. I just thought DBCF was related or better, you'd have to read it. You could list the mods you think it's related to.
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Yah there was a mod that adds a spell that puts the player in ragdoll, just for fun, that might help you test it or the console command tcl or others that one turns off collision an havoc else everything would fall, but if you turned it off, maybe it would correct when you turned it back on, or if ragdolls has a .esp move that one down the list, cause you got kind of a weird load order, but I didn't look at it for very long.
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You are right http://enbdev.com/mod_tesskyrim_v0265.htm . 0.263 was added option to fix that so i must tweak my enblocal.

 

Thanks for good tips. I will check it later.

 

 

 

Added VSyncSkipNumFrames parameter to enblocal.ini for users with high refresh rate displays who need to limit game performance (game physics work wrong at high fps).

 

But i have 'casual' refresh rate(60Hz). My spec: i5 750 2,67GHz ; 4GB RAM; Radeon HD5850. So it is not possible that i have 'high fps' problem. Hmm.

Edited by Neryz
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You could look in OYCPFF

 

I was just saying what I had seen yesterday reading. AMD an Nvidia might control physics differently, making it more important of an issue for Amd/Ati tech. Technically though all the games are designed for AMD/ATI. Maybe it's that AMD/ATI users are smarter or have more a accurate thought process. 6 years of Intel an Nvidia I can afford to be really dumb, an I like that. It's probably the only apeal an thing stopping me from going AMD/ATI, even though I wanted to a few time. There's always monetary contraints. It would be better to have both.

 

If you had a way to MCM ragdoll it would probably be best from the script clean up. I can't spell it but remanants, maybe I can spell it, get introduced moving stuff in an out of the game. Harthfire is a good quarentine though, I wasted 36 hours or more playing a problematic game while I was trying to fix it an ended up adding 20 more mods anyway. Which just reminded me of what I learned a week or two ago, to take notes on all the stuff I read from making the build, cause I've pretty much forgoten what the first 100 mods said, an 50 after that, an the 20 after that.

 

I guess you could just re-install the ragdoll stuff an move it down the load order, or just keep playing to see if it will clear up. You know that an do really odd an random stuff. Back a few years ago there was a glitch that loading a game an getting killed to go into ragdoll would clear up, wasn't technically related to ragdoll though, an there's still multi save loading, like save, an load it or save an main menu an load, basiclly trying to do stuff gamers don't do, that or just multi test in general, cause the game changes a bit every save/load/start with mods.

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