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Xenomorph Skins Not Displaying Correctly.


windebieste

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Hi. I am hoping someone can help me with this little problem.

 

I downloaded the ALIEN vs PREDATOR mod and ALIENS vs Mirlurks mod. Both mods appear to be installed correctly but the skins on the Alien models look totally fubar'ed and do not display correctly, as can be seen in this image:

 

http://i613.photobucket.com/albums/tt211/windebieste/DodgyAlienSkins.jpg

 

They should look like this:

 

http://www.fallout3nexus.com/downloads/images/14524-3-1284258112.jpg

 

I am a big 'ALIEN' fan; and I think mirelurks suck big cooties. So I am anxiously looking forward to having Xenos running around in 'Fallout3', replacing those hokey lookin', overgrown mutant crab things.

 

Thank you for any help. :thumbsup:

 

-Windebieste.

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You know how some things just happen and such events as these have to be seen to be believed because a verbal account just isn't enough. Well, this was one such occasion.

 

I was roaming around one of the (formerly) mirelurk infested areas bumping off Aliens and one of them slumped over some railing into a bent over position. Well, at the time, I had Dogmeat with me and he decided to take a whiff:

 

http://i613.photobucket.com/albums/tt211/windebieste/DogmeatSniffsXenoCrotch.jpg

 

Yeah, true. It did take some minor goading to get him do this; but hey, dogs. They just can't resist sniffing someone else's crotch. ...no matter who or what they are. :laugh:

 

-Windebieste.

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Ummm... anyway, moving on right now...

 

I experienced a couple of other anomalies regarding these mods. Firstly, I am curious, is this elongated 'decaying xenomorph' model typical - or is it an error in my install of the mod?:

 

http://i613.photobucket.com/albums/tt211/windebieste/DecayingXenomorphAnomaly.jpg

^ Wow! This dead Alien is stretched into wild contortions and looks like something out of 'The Thing'

 

I also noticed that with decapitations and dismemberings, that the bloodied stump of the xenomorph is not displayed correctly as it appears dramatically disjointed away from the rest of the model. Here is an image of what I mean. The yellowish bloody stump of the neck is clearly floating away from the shoulders by a significant margin:

 

http://i613.photobucket.com/albums/tt211/windebieste/BloodyStumpAnomaly.jpg

^You can see the floor through the severed neck of the Alien (cursor location) and the ichor coloured bloody stump is free floating off to the mid left.

 

Any ideas on what is causing these odd anomalies would be greatly appreciated.

 

Thanks.

 

-Windebieste.

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