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NV and Fallout 3: A qualitative comparison


olafreinhardweyer

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Tbqh, i have to go against most ppl and say that i prefer fallout 3 over FNV, even if i played 1 and 2 before 3. To me FNV is just lacking in epic moments, i played all 4 endings now, and nothing will compare to the first time i assaulted project purity with the giant robot by my side. Or the long 20 minutes battles on the Washington mall only to get to the Necropolis from the museum. Or can anyone honestly say they did not feel like a badass after finishing the deathclaw research quest for the Wasteland Survival Guide.

 

Sure the dialogue per see is better in FNV, like i have spent 20 minutes just talking to Caesar and exploring all his dialogue compared to the one simple mindset of the Enclave and the Brotherhood. Interesting story/characters in a bland and boring world.

 

And to beat a dead horse, i just find the map in FNV boring.... Oh look! It's a rock..... Oh look!!!!!! ANOTHER ROCK FML ITS A BADASS ROCK!!!!!! To me the map is just boring, New Vegas itself is empty and small and outside of New Vegas there is no interesting settlement: Jacobstown is meh, Novac you have one fun quest with some Ghouls, but you never need to return there/care about it after, the Boomers are not very interesting in general, and the rest of the settlements are forgettable imo

 

So in general most of the time I've spent playing, there was a little voice inside of me saying, man i wish i was playing Fallout 3 right now.

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a rather big gameworld.

How does the NV world area and FO3 world area compare? Because NV feels much smaller than FO3 did.

 

Yes, it does. Or at least: It does a appear to. I just reached Freeside through Boulder, following the mainquest. Looking at the Word Map i was shocked how much of the terrain i've already covered. As in Fallout 3 i am sure to have missed quiete a few spots. However i also realize now, that the gameworld in Fallout 3 is even bigger, because of the Metro System. Take all Metro worldspaces and put them into a single Underground Worldmap and i would wonder how big that would be compared to the regular Fallout3 worldmap. FO3 comes with so much surplus content, it's rather baffeling now. The game developers didn't need to give us so much content but they did really worked their asses off, i see that now. I did my good share of shouting against all their bugs, but i must say, i have lot of more respect for them than i had before. I think in the future i will not complain about bugs so much more. If it is a question of a developers resources, than please, give me a monster of a game world and fix the bugs later (but fix them you better should). Yeah, i think i well be a little bit more fair now.

 

As for NV, despite the underveloped world MAP, i enjoy this game more and more for its own sake. It feals more linear, it's in the nature of the backstory. It feels more linear because of the obstructive terrain and obstructive creature placement which are to obvious a game mechanic than simply "the world". Its like having Washington DC you couldn't just travel through early on, because you would just die. One didn't need to go through all Washington DC. Thats why its surplus content. I hope for more surplus content in NV to discover. Sure it's not as empty as it still feels right now. I keep searching :)

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