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Crash on EquipItem PipBoy script


LupusOst

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Your mod is a little lacking in robustness, there. I think it should be more:

 

Begin GameMode
If ( IsPC1stPerson == 0 && Player.GetEquipped PipBoy == 1 )
	Player.UnequipItem PipBoy 1 1
Endif

If ( IsPC1stPerson == 1 && Player.GetEquipped PipBoy == 0 )
  	Player.EquipItem PipBoy 1 1
	ResetPipboyManager
Endif
End

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