stebbinsd Posted February 7, 2015 Share Posted February 7, 2015 I've noticed something that weighs heavily on my sense of immersion. When NPCs are given bows, those NPCs CAN'T AIM FOR CRAP! I can literally be standing still, and an arrow will whiz past my head, and not hit me. This is especially problematic when I'm encountering NPCs who, according to the console command "getav achery," are supposed to be experts, or even masters, in their archery skill. Master marksmen, such as town guards at the top of a tower (on sentry duty) should be able to hit me from a distance of 500 paces, while I'm zig-zagging like a deer. I'd like to see a mod that causes an NPC's aim to be more accurate, directly proportionate to their archery skill. Anyone else second this request? Link to comment Share on other sites More sharing options...
Teabone3 Posted February 8, 2015 Share Posted February 8, 2015 I've noticed falmers seem to have incredible aim... lol Link to comment Share on other sites More sharing options...
stebbinsd Posted February 8, 2015 Author Share Posted February 8, 2015 I've noticed falmers seem to have incredible aim... lol Then it shouldn't be too hard for even a modestly good modder to do it, if the AI scripting already exists in the game. Link to comment Share on other sites More sharing options...
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