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Texture problems


mooncarver

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now thats weird. haven't been playing for a while but after loading my latest save today, the hair textures on my char started to flicker (black spots). hair of npc's are completely messed up. they don't just flicker, but also have a weird green color which frequently replaces the normal hair (i think it depends on the angle I'm looking at them).

 

I've tried bringing up the ingame race menu and as soon as I change the age, complexity or the whole race of my current char, the face textures disappear and only eyeballs and teeth remain. this also happens when I start a new game.

 

I've already reinstalled the cute elves race, exnem body and skinpack, natural faces. but it didn't help. I think there might be a conflict with some vanilla files or something. does anyone know what might be causing this in the first place? what files am I missing?

 

some pictures:

 

flickering black spots

http://img530.imageshack.us/img530/8015/screenshot15bi.jpg

 

she is supposed to have blonde hair. instead it's just flickering.

http://img576.imageshack.us/img576/1812/screenshot19h.jpg

 

green npc hair

http://img502.imageshack.us/img502/273/screenshot23qc.jpg

 

the horror

http://img529.imageshack.us/img529/9307/screenshot24qp.jpg

 

 

my load order:

 

 

Aktive Moddateien:
00  Oblivion.esm
01  Jog_X_Mod.esm
02  All Natural Base.esm  [Version 1.0]
03  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]
04  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]
05  Francesco's Optional New Creatures Add-On.esm  [Version 4.5bSI]
06  Cobl Main.esm  [Version 1.72]
07  Armamentarium.esm  [Version 1.35]
08  Artifacts.esm  [Version 1.1]
09  Kvatch Rebuilt.esm
0A  HorseCombatMaster.esm
0B  Cobl Races TNR.esp  [Version 1.53]
0C  Cobl Races TNR SI.esp  [Version 1.53]
0D  Unofficial Oblivion Patch.esp  [Version 3.3.1]
0E  Oblivion Citadel Door Fix.esp
0F  DLCShiveringIsles.esp
10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
11  Natural_Habitat_by_Max_Tael.esp
12  All Natural.esp  [Version 1.0]
13  All Natural - SI.esp  [Version 1.0]
14  Enhanced Water v2.0 HD.esp
++  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.1]
++  300_Combat Sounds.esp
15  Storms & Sound.esp
16  Rainbows.esp
17  All Natural - Real Lights.esp  [Version 1.0]
18  WindowLightingSystem.esp
19  300_Lore_Dialogue_Updated.esp
1A  AliveWaters.esp
1B  AliveWaters - Koi Addon.esp
1C  AliveWaters - Slaughterfish Addon.esp
1D  Book Jackets Oblivion.esp
1E  ChaseCameraMod.esp
1F  Display Stats.esp  [Version 1.2.2]
20  ImprovedSigns.esp
++  Item interchange - Extraction.esp  [Version 0.78]
21  Milt-SecretStorage.esp
22  P1DseeYouSleep.esp
23  RAEVWD Cities.esp  [Version 1.8]
24  RAEVWD New Sheoth.esp  [Version 1.7]
25  RAEVWD Imperial City.esp  [Version 1.8]
26  Crowded Cities 15.esp
27  Crowded Roads Revisited.esp  [Version 1.1]
28  Crowded Roads Revisited_ChorrolCheydinhal_5.esp
29  Crowded Roads Revisited_GoldRoad_5.esp
2A  Crowded Roads Revisited_GreenRoad_5.esp
2B  Crowded Roads Revisited_YellowRoad_5.esp
2C  DarNifiedUI Config Addon.esp
2D  kuerteeCleanUp.esp
2E  Streamline 3.1.esp
2F  Map Marker Overhaul.esp  [Version 3.6]
30  Map Marker Overhaul - SI additions.esp  [Version 3.5]
31  FastEquipping.esp
32  DLCHorseArmor.esp
33  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
34  DLCOrrery.esp
35  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
36  DLCVileLair.esp
37  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
38  P1DseeYouSleep - DLCVileLair.esp
39  DLCMehrunesRazor.esp
3A  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
3B  DLCSpellTomes.esp
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
3C  EVE_StockEquipmentReplacer.esp
3D  Assassin_Blade.esp
3E  ninjacowl.esp
3F  Thieves Arsenal.esp
++  Thieves_Arsenal_Patch_033010.esp
40  UFF & RM Black Exnem Warrior Armor.esp
41  Armamentium female.esp
42  shadow lord_normal.esp
43  Dude Wheres My Horse.esp
44  DLCThievesDen.esp
45  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
46  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
47  Francesco's More Wilderness Life.esp
48  Francesco's Optional Chance of Stronger Bosses.esp
49  Francesco's Optional Chance of Stronger Enemies.esp
4A  Francesco's Optional Dungeon Chest Loot.esp
4B  Francesco's Optional Dungeon Chest Locks.esp
4C  Francesco's Optional Leveled Guards.esp
4D  Francesco's Optional House Chest Loot.esp
++  Francesco's Optional Vendor Tweaks.esp
4E  Francesco's Optional Chance of More Enemies.esp
4F  Francesco's Optional Leveled Quests.esp
50  Francesco's Optional Leveled Arena.esp
51  Cobl Glue.esp  [Version 1.72]
52  Cobl Si.esp  [Version 1.63]
++  Cobl Tweaks.esp  [Version 1.44]
53  Alluring Potion Bottles v3.esp
54  Alluring Wine Bottles.esp
++  ArmamentariumLL.esp  [Version 1.35]
++  ArmamentariumLLMagic.esp  [Version 1.35]
55  ArmamentariumArtifacts.esp  [Version 1.35]
++  ArmamentariumLLArmaVendor.esp  [Version 1.35]
56  Fransfemale.esp
57  Artifacts.esp  [Version 1.1]
58  ArtifactsFemaleArmor.esp
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
59  BrotherhoodRenewed.esp  [Version 1.0.7]
5A  ImpeREAL City Unique Districts - Talos Plaza.esp
5B  ImpeREAL City Unique Districts - Elven Gardens.esp
5C  ImpeREAL City Unique Districts - Green Emperor Way.esp
5D  ImpeREAL City Unique Districts - Prison.esp
5E  ImpeREAL City Unique Districts - Arena.esp
5F  ImpeREAL City Unique Districts - Waterfront.esp
60  ImpeREAL City Unique Districts - Temple.esp
61  ImpeREAL City Unique Districts - The Arcane University.esp
62  ImpeREAL City Unique Districts - Market.esp
63  ImpeREAL City Unique Districts - Arboretum.esp
64  Kragenir's Death Quest.esp
65  KDQ - Rural Line Additions.esp
66  Kvatch Rebuilt.esp
67  Kvatch Rebuilt Weather Patch.esp
68  Ranokoas City Stealth Exits.esp  [Version 2.2]
69  The Ayleid Steps.esp  [Version 3.4]
6A  thievery.esp
6B  Apachii_Goddess_Store.esp
6C  DLCfrostcrag.esp
6D  FrostcragRebornCobl.esp
6E  Knights.esp
6F  Knights - Unofficial Patch.esp  [Version 1.0.10]
70  EVE_KnightsoftheNine.esp
71  AFK_Weye.esp  [Version 2.1.COBL]
72  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
73  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
74  Cliff_BetterLetters.esp  [Version 1.2]
75  HUD Status Bars.esp  [Version 1.0.1]
76  EVE_ShiveringIslesEasterEggs.esp
77  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.2]
78  P1DkeyChain.esp  [Version 5.00]
79  Enhanced Vegetation [125%].esp
7A  Storms & Sound - AFK_Weye.esp
7B  za_less_NPC_conversations.esp
7C  DurableEquipment_20.esp
7D  Quest Award Leveller.esp  [Version 2.0.1]
7E  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]
++  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]
7F  Quest Award Leveller - Knights of the Nine.esp  [Version 2.1.0]
80  Alternative Start by Robert Evrae.esp
81  RealisticForceLow.esp
82  RealSleepExtended.esp  [Version 2.5]
83  LTDVampireOverhaul.esp
84  StealthTweaks.esp
85  RenGuardOverhaul.esp
86  Enhanced Grabbing.esp  [Version 0.5]
87  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp
88  DeadlyReflex 5 - Combat Moves.esp
89  Duke Patricks - Actors Can Miss Now.esp
8A  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]
8B  Oblivion XP.esp  [Version 4.1.5]
**  Dark Dungeons.esp  [Version 1.0]
**  Dark Dungeons -  SI.esp  [Version 1.0]
++  Item interchange - Placement.esp  [Version 0.78]
++  Item interchange - Placement for Frostcrag Reborn.esp  [Version 0.78]
++  Item interchange - Option, Ingredients in Bulk, reduced.esp  [Version 0.78]
++  EVE_KhajiitFix.esp
8C  CuteElf11.esp  [Version 1.3.5]
8D  AutoEquip.esp
8E  No More Annoying Comments.esp
8F  MM_NoMoreAnnoyingMessages.esp  [Version 1.2]
90  Remove_Persuasion_Game_Replies-3059.esp
91  [GFX]_Initial_Glow-all.esp
92  [GFX]_Initial_Glow-self.esp
++  Life Detected - Fountain - Small - 1.esp
++  Real Lava 1.3.esp
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.0]
93  Bashed Patch, 0.esp

 

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Are you using BOSS? Have you got Wrye Bash set to automatically use BOSS suggestions? For instance, for CuteElf11.esp your Bashed Patch needs: {{BASH:NpcFaces,Hair,Eyes,Graphics}} Also, rebuild you Bashed Patch EVERY TIME that you add/remove/edit mods. The name of the game is BOSS..BASH, every time.
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as far as I know, this mod only fixes the start area when the king is supposed to show up. I'm now pretty far into the game. I can't even remember changing anything that might cause all this.

 

this face bug on my last pic is somewhat common I believe. any idea what might be missing here?

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Are you using BOSS? Have you got Wrye Bash set to automatically use BOSS suggestions? For instance, for CuteElf11.esp your Bashed Patch needs: {{BASH:NpcFaces,Hair,Eyes,Graphics}} Also, rebuild you Bashed Patch EVERY TIME that you add/remove/edit mods. The name of the game is BOSS..BASH, every time.

 

oh yes, I'd never add or remove anything without running boss and rebuilding my bashed patch accordingly.

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Are you using BOSS? Have you got Wrye Bash set to automatically use BOSS suggestions? For instance, for CuteElf11.esp your Bashed Patch needs: {{BASH:NpcFaces,Hair,Eyes,Graphics}} Also, rebuild you Bashed Patch EVERY TIME that you add/remove/edit mods. The name of the game is BOSS..BASH, every time.

 

oh yes, I'd never add or remove anything without running boss and rebuilding my bashed patch accordingly.

 

Well, there's plainly missing textures, maybe even meshes going by your last picture. My question remains: have you got Wrye Bash set to automatically use BOSS suggestions? And have you checked that CuteElf11.esp has those settings?

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Are you using BOSS? Have you got Wrye Bash set to automatically use BOSS suggestions? For instance, for CuteElf11.esp your Bashed Patch needs: {{BASH:NpcFaces,Hair,Eyes,Graphics}} Also, rebuild you Bashed Patch EVERY TIME that you add/remove/edit mods. The name of the game is BOSS..BASH, every time.

 

oh yes, I'd never add or remove anything without running boss and rebuilding my bashed patch accordingly.

 

Well, there's plainly missing textures, maybe even meshes going by your last picture. My question remains: have you got Wrye Bash set to automatically use BOSS suggestions? And have you checked that CuteElf11.esp has those settings?

 

yes sorry, I've kinda missed that part from your post. I checked and everything seems as usual. cute elves has the following tags: {{BASH:NpcFaces,Hair,Eyes,Graphics}}

I get no errors, no nothing.

 

maybe some more pics may help identify my problem:

 

 

it seems like there is the same hair model underneath. can you see that they are a little displaced?

http://img839.imageshack.us/img839/6421/screenshot25m.jpg

 

when I zoom in, so that my char becomes invisible, only this one static(?) hair model remains. it's kinda floating in the air, even if I move. this never happend before.

http://img829.imageshack.us/img829/7507/screenshot26c.jpg

 

if I decapitate someone (deadly reflex), then his eyeballs and teeth will remain where his head is supposed to be. either there is really something missing or I somehow managed to get way too much.

http://img835.imageshack.us/img835/3887/screenshot28pk.jpg

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I have never used Deadly Reflex, and I can honestly say that I have never seen anything like that before. When you load this save file, do you get a warning that it relies on content that is no longer there?
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well, yes because I removed realistic water HD. this mod made my game very laggy but it only affects water I guess (btw. I've deleted it after this things started to happen). no matter which save I load now, I get the same weird results. I deleted "cobl races tnr" and es expected the npc's reverted back to their vanilla uglyness. this flickering/green hair color still persists. maybe something went wrong with obmm's bsa redirection method..
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Try this: quit the game completely...to the desktop. Do not only quit to the main menu..IMPORTANT!

 

Restart Oblivion and start a new game. Are your races and characters ok in the chargen screen?

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