Manus812 Posted February 8, 2015 Share Posted February 8, 2015 (edited) So I was annoyed that Oblivion's cap for Armor Rating was 85, so I used the console command: setgs FMaxArmorRating 98 to make the armor cap to 98, but I have to re-input the command every time I start the game. Anyone know of a way to this permanent? Script? Mod? Edited February 8, 2015 by Manus812 Link to comment Share on other sites More sharing options...
Surilindur Posted February 8, 2015 Share Posted February 8, 2015 (edited) Wrye Bash should have the option to modify the maximum armour rating. It should be listed in the Tweak Settings section by the name "Combat: Maximum Armor Rating" when rebuilding the Bashed Patch. Just remember to load the Bashed Patch last in load order. And I do not know if there are any mods that modify the same setting those need to be loaded after the Bashed Patch or those modify the setting using scripts every time the game is loaded or restarted... for example, if you use Maskar's Oblivion Overhaul, it might be good to check if it has the option to change that setting somewhere in its .ini files. It surely has a lot of options available. I have not checked it myself, as I have not had the need to raise the maximum armour rating due to my characters never really using much armour and never reaching the vanilla maximum rating. Hopefully that helps a little. Edited February 8, 2015 by PhilippePetain Link to comment Share on other sites More sharing options...
Striker879 Posted February 8, 2015 Share Posted February 8, 2015 (edited) Sounds similar to what I ran into when trying to change the cell reset timer. With some help from Lanceor I created a quest script: ScriptName MyRespawnScript BEGIN GAMEMODE SetNumericGameSetting ihourstorespawncell 360 END and created a quest with these settings: Quest Data tab Quest Name - My Respawn Quest Priority - 60 Script - MyRespawnScript Ticked - Start Game Enabled in my MyTweak.esp. I'm no scripter or quest creator, but I think you should be able to replace "ihourstorespawncell 360" with "FMaxArmorRating 98" and create your own MyTweak.esp using that quest and edited script. Note that SetNumericGameSetting is an OBSE command, and as such it requires OBSE to run the quest and you need to staret the CS with OBSE enabled to create the quest and ESP. Edited February 8, 2015 by Striker879 Link to comment Share on other sites More sharing options...
Manus812 Posted February 8, 2015 Author Share Posted February 8, 2015 Thanks for replies. But. What is Wrye Bash exactly? I've heard of it but I don't know anything about it. Link to comment Share on other sites More sharing options...
Striker879 Posted February 9, 2015 Share Posted February 9, 2015 (edited) At it's simplest, it's a mod manager, but a better description would be it's a swiss army knife for Oblivion. You can use it to install mods, manage different save profiles (each with their own mod load list), import/export character faces and more. It's greatest and most unique ability is it's "bashed patch" ... a compatibility patch created to allow conflicting mods to co-exist. There are quite a few Oblivion mods that won't work without a bashed patch. Used to be it had a pretty steep learning curve just to get it installed and working. Fortunately the latest versions are no longer like that. Install the standalone executable version and refer to the two HTML documents (Wrye Bash General Readme.html and Wrye Bash Advanced Readme.html, both found in the Mopy\Docs folder). Here's it's mod page: Wrye Bash. Edited February 9, 2015 by Striker879 Link to comment Share on other sites More sharing options...
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