anarchia Posted February 8, 2015 Share Posted February 8, 2015 Hi, maybe it's just an ini tweak or i didnt find it yet. actual state:The first person mesh follows the crosshairs dependend on the mouse axis.The horizontal movement is fixed (mesh rotation = mouse x-axis) and the vertical movement is smooth/delayed. imho that feels strange and outdated. Is there a way / mod to make the weapon movement smooth on both axis? Link to comment Share on other sites More sharing options...
kniggit92 Posted February 8, 2015 Share Posted February 8, 2015 Actually realistic, humans have a lot more freedom swinging sideways than up and down. Haven't heard of any way to *fix* this. Link to comment Share on other sites More sharing options...
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